LOL. Damn fine render but what was his render times like?
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Maxwell
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I dont know, but if you put it that way, whats maxwell's render times like :PDmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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can someone make a sky for vray that looks like the maxwell one? Its kind of cool how the dirty part of the sky is nicely stretched over the horizon. Im not joking, the background (I mean a proper 3D background for use in animations) is one of the major things i'm personally still struggling with even though to many it is simple and obvious
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paulison, next version of vray will have itDmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Originally posted by paulisoncan someone make a sky for vray that looks like the maxwell one? Its kind of cool how the dirty part of the sky is nicely stretched over the horizon. Im not joking, the background (I mean a proper 3D background for use in animations) is one of the major things i'm personally still struggling with even though to many it is simple and obvious
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Originally posted by cpnicholsOriginally posted by paulisoncan someone make a sky for vray that looks like the maxwell one? Its kind of cool how the dirty part of the sky is nicely stretched over the horizon. Im not joking, the background (I mean a proper 3D background for use in animations) is one of the major things i'm personally still struggling with even though to many it is simple and obvious
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The physical sky and sun was a Siggraph paper... soon, all the rendering engines will have it... and all the rendering engine will look the same... and there will be no orginality to lighting any more.
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Originally posted by cpnicholsOriginally posted by paulisoncan someone make a sky for vray that looks like the maxwell one? Its kind of cool how the dirty part of the sky is nicely stretched over the horizon. Im not joking, the background (I mean a proper 3D background for use in animations) is one of the major things i'm personally still struggling with even though to many it is simple and obvious
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i hope we can tweek the sky since we dont have haze like that down here in barbados. looks more like the sky you would find in a large urban area with polution.
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
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Originally posted by nattyThe physical sky and sun was a Siggraph paper... soon, all the rendering engines will have it... and all the rendering engine will look the same... and there will be no orginality to lighting any more.
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