Would you hire someone with just 2 years experience?
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Originally posted by panthon View PostFrantic Films sounds like a great place to work. Strangely enough most of the people are more concerned about weather, leisure time and food than about the job itself, although is quite understandable if u come from Italy, with your mediterranean diet, of course. Im sure ull do great things over there Lele!
But most of them u wont be able to talk about due to NDAs and stuff!
Im amazed at the quality of FF plugins, had the opportunity to see Krakatoa in action and it
was impressive. Connect that with the new Thinking Particles 3 and we are talking business!
I strongly believe that an arch forum is not the best place to look for people, but at the same time im sure they will be searching in other places too. On the other hand, it is true that the very best vray experts are wandering around, hiding in the shadows. Its encouraging to see a hi level company being 3dsmax+vray based, since it looks like everyone's using maya these days.
Hey Lele get us informed about your progress at your new life! What position will u be holding? Oh, and good luck with your hiring, Frantic Films!
There's people who would give a kidney, for instance, to work in London, or L.A., or Barbados because of the quality of (night) life in these places.
In any case, for someone with a love for scripting, the idea of having Bobo in the office sold me the job right away.
I would literally have gone there as a runner, to have the chance of peeking into the RnD department and watching Bobo work.
I've been hired as LnR TD, however, and yes, I am extremely curious to see a max-based pipeline at work for something that isn't games, or the odd shot of VFX.
But enough of me, I posted only to endorse the company, for the little I've come to know of them thus far.
Come on, Spam Jonathan's PM inbox, people!Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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What is puzzling me about these job offers is the connection between VFX and unreal 3 engine.
Why is experience with a game engine so important when dealing with vfx and live action shots?My Youtube VFX Channel - http://www.youtube.com/panthon
Sonata in motion - My first VFX short film made with VRAY. http://vimeo.com/1645673
Sunset Day - My upcoming VFX short: http://www.vimeo.com/2578420
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Originally posted by panthon View PostWhat is puzzling me about these job offers is the connection between VFX and unreal 3 engine.
Why is experience with a game engine so important when dealing with vfx and live action shots?
The only thing I found useful from games, is the texturing. The get a great sence of realism with textures at minimal costs. By learning their approach you can get a great improvement in your vfx work.
Specifically about unreal 3, I briefly played the game, and didnt find anything spectacular about it.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Originally posted by Morbid Angel View PostThere is a connection there?
The only thing I found useful from games, is the texturing. The get a great sence of realism with textures at minimal costs. By learning their approach you can get a great improvement in your vfx work.
Specifically about unreal 3, I briefly played the game, and didnt find anything spectacular about it.
Requirements:
- In Game Effects Artists preferably with Unreal 3 Game Engine experience
- Experience creating real time effects through proprietary engines.My Youtube VFX Channel - http://www.youtube.com/panthon
Sonata in motion - My first VFX short film made with VRAY. http://vimeo.com/1645673
Sunset Day - My upcoming VFX short: http://www.vimeo.com/2578420
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This is quite different. I would assume (thought havent done this my self) but often game companies come to vfx companies to create commercials. They give them their engines, and models and so on, and let the vfx company refine whats there and bring it to a more appealing level. Then they create a cinematic from that. So, in theory they are using the game's engine but its not what you will see in game.
This is one of the ways. The other, thought I havent seen it in practice, some of the game engines nowadays have such powerful systems of effects that they can be intergrated into vfx.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Originally posted by panthon View PostI strongly believe that an arch forum is not the best place to look for people, but at the same time im sure they will be searching in other places too. On the other hand, it is true that the very best vray experts are wandering around, hiding in the shadows. Its encouraging to see a hi level company being 3dsmax+vray based, since it looks like everyone's using maya these days.
Originally posted by cubiclegangster View PostWould you hire someone with just 2 years experience?Jon Reynolds
Method Studios
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