I never installed 2013, but I installed Max Design 2014 last week, and XrayUnwrap 1.5.5 works perfectly.
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UVW unwrapping
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Yeah that's how most of them work now, zbrush being the most similar to what you're asking - you paint areas on the mesh where you allow it to break edges and then it chooses the best layout possible. Likewise with headus uvlayout, xray unwrap and roadkill you select the edges along which you'll allow the unwrap to split and they'll unwrap the mesh with the smallest amount of stretching possible.
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