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  • #31
    Well, you are not alone. Maya 2016 is now sp5 and is barely usable. It crashes when you toggle filtering in hypershade. Or editing uvs. However for me maya crashes a lot less. And very often is a fault of a plugin not a maya it self, probably same in max.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #32
      I only run a couple plugins. I made sure of that many releases ago. Basically, I use V-Ray, Forest Pack Pro, and PSD Manager. Other than that, I am stock MAX 2015.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

      Comment


      • #33
        Originally posted by glorybound View Post
        I only run a couple plugins. I made sure of that many releases ago. Basically, I use V-Ray, Forest Pack Pro, and PSD Manager. Other than that, I am stock MAX 2015.
        What about walls & tiles, colorcorrect, berconmaps, solid rocks.
        A.

        ---------------------
        www.digitaltwins.be

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        • #34
          Well, I have those, but I don't use them often.
          Originally posted by Vizioen View Post
          What about walls & tiles, colorcorrect, berconmaps, solid rocks.
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment


          • #35
            The wait times you are experiencing seem overly long- even for 3ds Max, so sounds like something's gone wrong somewhere. Interesting to see if your new machine is the same. VP Walls & Tiles seems to crash renders / slow down my material browser. I've noticed because it hasn't been installed that long. To be fair, I don't think I've updated to the very latest version though.
            www.meetup.com/3DLondon

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            • #36
              We'll see with the new machine.

              Bobby Parker www.bobby-parker.com
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090 X2
              • ​Windows 11 Pro

              Comment


              • #37
                Originally posted by sjmoir View Post
                The wait times you are experiencing seem overly long- even for 3ds Max, so sounds like something's gone wrong somewhere. Interesting to see if your new machine is the same. VP Walls & Tiles seems to crash renders / slow down my material browser. I've noticed because it hasn't been installed that long. To be fair, I don't think I've updated to the very latest version though.
                Can't say I've noticed crashing with VP W&T, but a slow material browser (but only with a VP W&T in it of course) is quite common. Don't know if Martin can speed things up, but I don't think it's better in the latest version.
                A.

                ---------------------
                www.digitaltwins.be

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                • #38
                  Since I have you here, How do I license my PSD manager. The help file is blank and the same question, on the forum, has gone unanswered for about a year. I have a new machine and I am not sure I can live without PSD Manager

                  Originally posted by dans View Post
                  As the developer of psd-manager I feel a little bit offended by this statement (maybe just lost in translation, the term fingerpointing in german has a negativ vibe).

                  To sum it up - if you cancel mid render - psd-manager does nothing. However, V-Ray simply shows the name of the first render effect in the progress dialog, while it or 3ds max itself still cleans up memory or something else (I don't know). We discussed this way back both in the psd-manager forum and in the Cebas forum.

                  For reference: http://forums.chaosgroup.com/showthread.php?69096-PSD-Manager-Slow-to-kill&highlight=psd+manager

                  We both also discussed this delay in the Cebas forum and there you made Mu********er out as the cause. I outlined some simple steps to clearly figure out what exactly triggers this behaviour. Unfortunately the thread is still waiting for your reply. So that is were things stopped.

                  Cebas forum thread: http://www.cebas.com/forum/index.php?topic=152.0

                  I'm not saying that psd-manager could not in some way trigger that behaviour. It has to request certain data from the renderer when rendering begins (G-Buffer channels). However, psd-manager is not responsible for the delay when cancelling the render. The plugin is not doing anything at that point in time - the render progress dialog display text is misleading (just put some other render effect as the first one).

                  Daniel
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090 X2
                  • ​Windows 11 Pro

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                  • #39
                    New machine, new installs, no extra plugin, and 3DS MAX is doggy as heck! Takes seconds to open anything; 30 second for material browser. So, you can't get much better proof than that; MAX is just a bloated mess.
                    Bobby Parker
                    www.bobby-parker.com
                    e-mail: info@bobby-parker.com
                    phone: 2188206812

                    My current hardware setup:
                    • Ryzen 9 5900x CPU
                    • 128gb Vengeance RGB Pro RAM
                    • NVIDIA GeForce RTX 4090 X2
                    • ​Windows 11 Pro

                    Comment


                    • #40
                      Originally posted by glorybound View Post
                      Since I have you here, How do I license my PSD manager. The help file is blank and the same question, on the forum, has gone unanswered for about a year. I have a new machine and I am not sure I can live without PSD Manager
                      A similar question was already answered briefly here. Not sure which other thread you speak off, I couldn't find it. Licensing questions are usually answered via email support@cebas.com. If you tried to open a CHM help file directly from a ZIP archive then it can appear to be blank, just extract the ZIP file contents and open it from there.

                      From your question I'm assuming your IP-Clamp license manager is installed on your old PC (open cebas IP-Clamp there and see if the license is listed in the Licensing tab if you are unsure) and you didn't buy a new copy for your new PC. If that is then proceed like this:

                      If you will keep using that old machine (e.g. for network rendering) and it will be on the same network and always turned on if you want to use psd-manager:
                      You can keep using the old machine as your license server and just enter the IP address of the old machine during psd-manager installation on the new machine.

                      If you want to retire the old PC, you need to install the license manager (IP-Clamp) to a new location such as the new PC or a central file server you use:
                      Install IP-Clamp (if you downloaded the lastest psd-manager version it will be inside the ZIP archive: ip-clamp1.4.exe) then run it as Administrator and go to the Request Tab. There you enter all your details (make sure the correct network card is selected at the bottom as this will be your dongle) then click on Request. This will save a license request file that you simply send to register@cebas.com and mention in that email that you installed a new pc, need to move your psd-manager license and will not be using the old one anymore. You will get back a license file that you will Import using IP-Clamp. So start IP-Clamp as Administrator, go to the Licensing Tab and click on Import. You now pick the file you received. You should now see your license listed on the Licensing Tab. When installing psd-manager just point it to the IP-address of your license server or if is installed on the same machine, just keep the defaults.

                      Hope that helps,
                      Daniel

                      BTW: I didn't receive an email so far regarding Beta access.
                      Daniel Schmidt - Developer of psd-manager

                      Comment


                      • #41
                        Perfect, thanks!
                        Bobby Parker
                        www.bobby-parker.com
                        e-mail: info@bobby-parker.com
                        phone: 2188206812

                        My current hardware setup:
                        • Ryzen 9 5900x CPU
                        • 128gb Vengeance RGB Pro RAM
                        • NVIDIA GeForce RTX 4090 X2
                        • ​Windows 11 Pro

                        Comment


                        • #42
                          Originally posted by glorybound View Post
                          New machine, new installs, no extra plugin, and 3DS MAX is doggy as heck! Takes seconds to open anything; 30 second for material browser. So, you can't get much better proof than that; MAX is just a bloated mess.
                          It's totaly scaring me when you say that.
                          It's why I drag to do updates.
                          With each new version, I fear the worst !..... "blender... blender... blender... BLENDER !"
                          Last edited by rikou; 24-03-2016, 12:50 PM.
                          (Sorry for my bad english)

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                          • #43
                            Originally posted by glorybound View Post
                            New machine, new installs, no extra plugin, and 3DS MAX is doggy as heck! Takes seconds to open anything; 30 second for material browser. So, you can't get much better proof than that; MAX is just a bloated mess.
                            i can only speak for myself but i'm not having the same experience. using 3ds max 2016 sp3 on windows 10 and happy with the performance.

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                            • #44
                              That was without updates. Now, I am install the service packs. We'll see... I'll give a progress. With 36/72 cores, a 6GB video card, and 128GB of RAM, it isn't a lack of resources.
                              Bobby Parker
                              www.bobby-parker.com
                              e-mail: info@bobby-parker.com
                              phone: 2188206812

                              My current hardware setup:
                              • Ryzen 9 5900x CPU
                              • 128gb Vengeance RGB Pro RAM
                              • NVIDIA GeForce RTX 4090 X2
                              • ​Windows 11 Pro

                              Comment


                              • #45
                                Something must be going on...I'm not having issues with Max 2016 and windows 7 Pro. I did stick with SP1 though after hearing about issues with SP2.
                                "I have not failed. I've just found 10,000 ways that won't work."
                                Thomas A. Edison

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