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  • D'oh, wrong name! As lele mentioned http://www.frischluft.com/flair/index.php is their glowy thing. They're lovely plugins.

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    • Originally posted by joconnell View Post
      D'oh, wrong name! As lele mentioned http://www.frischluft.com/flair/index.php is their glowy thing. They're lovely plugins.
      Ah I see, will take a look

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      • I'll have a look thanks!
        Last edited by Sbrusse; 17-08-2016, 02:33 AM.
        Stan

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        • Originally posted by Sbrusse View Post
          I use lenscare for ages (like 10 years) but that's only for dof IMO, maybe I've been using it for years and overlooked it but I don't think it does any glare/bloom/flare effect.

          Lele, I've googled the Flair for AE but I can't find the product you're referring to, can you post a link?
          I'm using "ft-Lens Distortion" ATM but I think it's still not as natural as real lenses.
          It's also from Frischluft: http://www.frischluft.com/flair/index.php
          A.

          ---------------------
          www.digitaltwins.be

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          • you can also check out sapphire for lens flares / highlights
            much more flexible for animation to use fusion rather than VFB, especially with shots coming from a number of artists

            however i have been doing seperate vray glare passes on black and comping over in post for some animations

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            • I just played with frischluft flair for over a hour and I couldn't make the bloom (FL Volumetrics) or the flare (FL Highlight) any close or as good as FStorm one. I can happily post my raw exr (both linear as I only activated the lens effect in FStorm, not the tonemapping) if you wish.

              I can understand I might need more time to understand all the settings and play with them for hours each to yet "well it works but it's not as good", but once again, the whole purpose of getting those effects in the VFB is to give a easy, efficient and good looking post effect.
              I can try yet another one (Sapphire and pay 1699$ for a permanent license or 499 for a year!) and spend ages again to fiddle with settings to try to get a decent result (if it can deliver) but I would just love so much having Vray getting this sorted out.
              It's not like it's the first time this topic comes on, we saw it with octane/UE4 and now FStorm, the need of a effective, easy and well done/integrated post effect is (for certain user I agree) really needed/important.

              Again, now, I'm still stuck as for still I can use ArionFX and break my entire workflow by going in PS but for animations, I still can't get the results I'm after.
              Stan

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              • I've been using video copilot optical flares for a while now, gets super lovely results. Exporting from AE on black and bringing them into my fusion comp as another pass for some extra cc if they need it.

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                • I purchased this years ago. It was clunky, but he is working on a update.

                  http://www.evvisual.com/glare/
                  Bobby Parker
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                  • Originally posted by glorybound View Post
                    I purchased this years ago. It was clunky, but he is working on a update.
                    http://www.evvisual.com/glare/
                    You, guys, are missing the point here.
                    I am also using various tools to create all sort of glares or colour corrections, but importing / exporting from and to different applications it's like scratching your left ear with the right hand: you lose the interactivity and, many times, you end up with crappy results anyway due to the loss of details(inaccuracies) and feedback while working with different applications, not to mention the cost brought by using different applications is(in terms of time and money).

                    On the other hand, I know we cannot demand Chaosgroup to introduce every single plugin that's on the market at the moment - that would mean Chaosgroup will have to do the job that all these people, haha.
                    But things that Vray already has(glare, tonemapping, etc.) need an improvement so as when you render your image, you get a final product image.
                    Last edited by peteristrate; 17-08-2016, 10:25 AM.
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                    • Originally posted by peteristrate View Post
                      You, guys, are missing the point here.
                      I am also using various tools to create all sort of glares or colour corrections, but importing exporting from and to different applications it's like scratching your left year with the right hand: you lose the interactivity and, many times, you end up with crappy results anyway due to the loss of details(inaccuracies) and feedback while working with different applications, not to mention the cost brought by using different applications is(in terms of time and money).
                      yup we need all that in one place, in vray, so many plugins, soon we will need a plugin, that needs a plugin, to open 3ds max itself
                      Architectural and Product Visualization at MITVIZ
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                      • Originally posted by Sbrusse View Post
                        We do have some tonemaping, vignette, LUTs but I think it's fair to say that the lens effect (bloom, glare, lens flare) are lacking a bit of love.
                        FStorm doesn't have bloom, only glare. It's very close to the V-Ray VFB glare actually, but FStorm is missing some options (blend weight, diffraction, obstacle image, ability to use custom glare shape). V-Ray on the other hand is only missing the "blur" option. Lele did a bunch of tests where they looked practically identical... will try to dig those out. Not that there aren't things we can improve, but the difference is not really that big.

                        Best regards,
                        Vlado
                        Last edited by vlado; 17-08-2016, 10:31 AM.
                        I only act like I know everything, Rogers.

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                        • here.
                          glare.zip
                          Lele
                          Trouble Stirrer in RnD @ Chaos
                          ----------------------
                          emanuele.lecchi@chaos.com

                          Disclaimer:
                          The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

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                          • I took a look at the PDF but I couldn't really make much out of it. It looks like V-Ray has a bit more options, but still, V-Rays glare looks the least natural out of all other solutions I've tried.

                            I did a very simple tests of my own, and pretty much anything looks better than V-Rays lensFX. In other solutions, i did not have to spend much time to find a combo of settings I liked, where as in LensFX, no matter what knobs I twisted, result always looked weird.

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                            BTW Fstorm does seem to have some bloom, but it seems to be linked to the glare intensity... Which is actually pretty smart, as these two effects do not occur separately - less room for user error.
                            Last edited by LudvikKoutny; 17-08-2016, 01:43 PM.

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                            • recon, read this - https://docs.chaosgroup.com/display/...lter+Generator

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                              • You don't want the glare weight bigger than the size or else you'll get weird cut offs, so your comparison is off base a bit.

                                Probably the best run down of the lens effects that it out there right now;http://www.the-boundary.com/blog/201...hting-internal

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