August 12th, worth the wait. I deleted the camera and created a new one and things are working.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by PIXELBOX_SRO View PostBobby this is from the AREA forum:
Yeah - it's official
And before big rant threads appear everywhere:
Seems the infamous "Select by Material" not working with Scene Explorer based dialogs bug is still not fixed with that SP Smiley Sad So i'll stick with the legacy "select from scene" dialog hacks quite a bit longer. "Select by Material" works in those legacy dialogs ...Patrick Macdonald
Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/
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Soulburn max scripts has a script that does the same thing, so I have been using that.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by re:FORM View PostNo select by material? What workaround are you guys using? I've checked my implementation in Mission Control and it seems to have no problem selecting objects by material or texturemap. (Feel free to PM me if you want to access the beta).Martin
http://www.pixelbox.cz
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