Originally posted by PIXELBOX_SRO
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Max 2017 - anybody having success with it?
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Working in max is like going to watch a hyped up movie with high expectations only to get disappointed. I think its been ok for us here, I mostly have vray / fp stability issues, but its expected being on a betaDmitry Vinnik
Silhouette Images Inc.
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2017 is the most unstable version I've used in a long time, and I very rarely have any complaints about Max.
Things that have caught me with 2017 so far :
-Changing the number of segments in any primitive after creation will (randomly) corrupt the object
-Selecting objects can be extremely hit and miss, especially V-ray lights.
-Closing a window will sometimes cause Max to exit without warning - render options, VFB, slate editor...etc.
-Unable to see the edge of thin objects (planes for example) from the side, in any viewport mode.
-Select and Place will randomly ignore geometry
There's more than that, but that's what immediately sprung to mind.
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I crash sometimes when I'm unwarping, especially relax seems to be unstable sometimes.
Also the FBX exporter chrashes sometimes.. I even had to get back to 2016 for export.
But thats all, I like 2017.
Most (by far) crashes here, are related to Vray IPR these days.Last edited by Ihno; 30-03-2017, 11:09 AM.German guy, sorry for my English.
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Originally posted by AJ Jefferies View Post2017 is the most unstable version I've used in a long time, and I very rarely have any complaints about Max.
Things that have caught me with 2017 so far :
-Changing the number of segments in any primitive after creation will (randomly) corrupt the object
-Selecting objects can be extremely hit and miss, especially V-ray lights.
-Closing a window will sometimes cause Max to exit without warning - render options, VFB, slate editor...etc.
-Unable to see the edge of thin objects (planes for example) from the side, in any viewport mode.
-Select and Place will randomly ignore geometry
There's more than that, but that's what immediately sprung to mind.
May I get HW spec? OS?
Any step to reproduce?
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Yes I know, but I can't really say when this is happening. If I find way to reproduce it, I'll tell you how.
I had a hard time with a scene with camera texture with animated (tga sequence with alpha) texture. Especially when changing current frame but not allways.
Will try to keep my eyes more open when I come back to that scene again. Which might be this weekend.German guy, sorry for my English.
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https://forums.autodesk.com/t5/3ds-m...018112#M135660
Try to remove GeForce Experience!
You may experience the true force of 2017.
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