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New Renderer from NextLimit, Maxwell Render

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  • New Renderer from NextLimit, Maxwell Render

    This may be the commercial version of the famous Arnold renderer. Amazing work created with this one. Its available for purchasing at the price of $395 at the moment. And they say that it works as a plugin renderer for 3dsmax.

    Check it

    http://www.maxwellrender.com/

  • #2
    wow looks quite cool. Might be quite a competitor to vray for the arch vis market. no shown render times though. Looks like a great physically accurate renderer. Love the physical sky setup. Dont think its arnold though. Messiah:render, as far as I know, has the old arnold renderer.

    Why is it so inexpensive though?

    EDIT: oh the alpha is only $395. full 1.0 version is $995
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      Next limit? /shudder.

      Call me jaded, but realflow blew any chance of them recieving any money from here for anything
      Dave Buchhofer. // Vsaiwrk

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      • #4
        haha, I hear ya. But does your problem with Next Limit, extend to the entire company and ALL divisions? I would have to doubt that the peeps developing their fluid dynamics are also in charge of this render engine. But I could definitely be wrong.
        ____________________________________

        "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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        • #5
          Nice but small images. The textual explaination is promissing though.
          Would be nice to have a demo rather than buying something you don't know.
          You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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          • #6
            Nice but small images. The textual explaination is promissing though.
            Would be nice to have a demo rather than buying something you don't know.
            Hmm did you click on "High Res" in the gallery? Their not huge, but several are fairly large.
            ____________________________________

            "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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            • #7
              Ah, I see, thought that was the same as pressing the icons.

              Studying the 'high res' pictures I see there are many with much noise. But the lighting seems to be very realistic. I think though that the rendering times are going to be high.
              You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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              • #8
                ya I think they will always be higher then vray. It seem they are going to go for extreme physical correctness and quality first, speed second. Also would like to see render times, but its an alpha build, and most likely far from optimized.
                ____________________________________

                "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                • #9
                  this feature seems interesting to me.

                  http://www.maxwellrender.com/gallery...sc/misc02.html
                  ____________________________________

                  "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                  • #10
                    Indeed it does. I have just dropped them a note to get some render times and an evaluation version.
                    You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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                    • #11
                      good idea. Im betting they wont release a demo version though until they at least reach beta status. Like I said, Im betting its reeeally slow right now, and a demo might turn off alot of potential customers. just a guess.
                      ____________________________________

                      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                      • #12
                        I don't know about your clients, but a lot of mine want realistic NON-physically accurate renders. In the case of Maxwell this requires some rethinking since the renderer itself is practically a one button solution. By making these kind of works with this renderer you will sure lose a lot of time to reach specific lighting schemes; even with VRay or Lightscape I often choose to simulate with normal non GI lighting. For architects who NEED this accurateness it may be a nice tool, so if you have a lot of them in your clientbase you may need this tool too...

                        If it really is that phys.accurate you surely need to catch up on your photographic skills if you do a lot of product shots. ..

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                        • #13
                          sounds interesting...but yeah the images did look kinda grainy and as percy said it probably takes a while to render....

                          I'm kinda intrigued by the "simple" interface and how that would give control to the user ...

                          it looks promising, but so did others
                          as for the accuracy...hmmm......I think I'd skip that for speed and more of an "interpreted realism".....most if not all of my clients want things yeasterday, and it was already hard to incorporate the additional render times of vray versus the scanline in my workflow....at this point, if I had to wait for a fully physically accurate to calc, they would go somewhere else.

                          paul.

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                          • #14
                            the render times must be insane there...honestly I dont understand why bother making another renderer, by the time it will get polished and powerful enough to compete, it's core engine will become old and absolete...look at stage 1
                            Dmitry Vinnik
                            Silhouette Images Inc.
                            ShowReel:
                            https://www.youtube.com/watch?v=qxSJlvSwAhA
                            https://www.linkedin.com/in/dmitry-v...-identity-name

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                            • #15
                              well, I believe any renderer that can be used across several 3d packages can be a good thing. how they implement it among other issues remains to be seen. But I know that people are screaming for latest generation renderers for the other software.
                              ____________________________________

                              "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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