Announcement

Collapse
No announcement yet.

V-Ray Future Hair/Fur Plans?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #61
    I see Vladimir. I have to find out how to give hair a more specular look.
    here is an example i have posted:
    http://www.chaosgroup.com/forums/vbu...163#post424163

    regards,
    www.mirage-cg.com

    Comment


    • #62
      One question on vray fur. I use the latest nightlies and want to map the areas, where fur grows. If i just map the density texture nothing happens. I tried it with bitmaps and procedurals, no luck.

      Comment


      • #63
        VRayFur uses the alpha of the textures, so make sure that "Alpha Is Luminance" is enabled in the "Color balance" section of the texture.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #64
          Ah, that's easy. Thanks!

          Comment

          Working...
          X