Doing a lot of interiors lately and I am a bit struggling with a natural, light, airy look.
Just one example would be Bertrand Benoits renderings like this: http://bertrand-benoit.com/blog/emmas-place-v-ray/
it seems like light is everywhere but still shadows are nicely defined.
Do I just open up more windows, so to speak, to let more light in?
Because right now I am going in and adding vray plane lights to fill up the dark spots, but that is far from natural...
Of course that is debatable when it comes to interior photography. I have never worked in that business, and maybe there is also a lot of artificial lighting going on.
But for a natural, airy look, what would you guys recommend?
In the old days I think there was the option to bump up the GI multiplier, but not with GPU rendering anymore (unless it is somewhere hidden).
Maybe just raise the shadows in post and then add contrast? But Bertrands images look really good raw already...I am a little lost, haha
Just one example would be Bertrand Benoits renderings like this: http://bertrand-benoit.com/blog/emmas-place-v-ray/
it seems like light is everywhere but still shadows are nicely defined.
Do I just open up more windows, so to speak, to let more light in?
Because right now I am going in and adding vray plane lights to fill up the dark spots, but that is far from natural...
Of course that is debatable when it comes to interior photography. I have never worked in that business, and maybe there is also a lot of artificial lighting going on.
But for a natural, airy look, what would you guys recommend?
In the old days I think there was the option to bump up the GI multiplier, but not with GPU rendering anymore (unless it is somewhere hidden).
Maybe just raise the shadows in post and then add contrast? But Bertrands images look really good raw already...I am a little lost, haha
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