Announcement

Collapse
No announcement yet.

How to render effects correctly in the region

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • How to render effects correctly in the region

    hi, I'm rendering cube 6x1 renderings, I'm rendering with regions (-region=x0; y0; x1; y1 -crop=x0; y0; x1; y1) set the rendering and cropping area of an image, half of an image,
    and then the result is very different, in terms of image flare performance。
    I don't understand why flare has a dividing line in the middle of the image.

    In addition, not only is there a big difference in the performance of flare,
    I tried to turn off flare for testing,
    there is a big difference in brightness between zonal rendering and full rendering,
    which will cause me to be unable to merge two images of separate areas into a perfect picture again,


    Is there any way to support zonal rendering and have the glare of VFB ?



    complete:

    Click image for larger version

Name:	ff-1.effectsResult-1111111.png
Views:	454
Size:	3.26 MB
ID:	1184514



    half:

    Click image for larger version

Name:	f-11.effectsResult-11111111.png
Views:	338
Size:	4.02 MB
ID:	1184515

    Glare:

    Click image for larger version

Name:	f-11.Glare-1111111.png
Views:	270
Size:	444.8 KB
ID:	1184516









    Render in different regions after turning off flare:


    Click image for larger version

Name:	20230626102000.jpg
Views:	270
Size:	84.4 KB
ID:	1184517

  • #2
    Hi, thanks for posting. Are you using V-Ray GPU or V-Ray CPU? What host application are you using (for example is it 3ds Max)? Try to render with Brute Force as secondary GI engine instead of Light Cache and let us know how it goes.
    Vladimir Krastev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      Hi, thanks for the reply.
      I use V-Ray CPU, standalone installer.
      Em.
      " Tritolen Deweitbrut Foss Assecondari Jean Kim Insted Ben Wright Wipe Car Andre T Usnoho Itgos. " It doesn't work...


      Click image for larger version

Name:	20230628111827.jpg
Views:	250
Size:	103.3 KB
ID:	1184723

      Comment


      • #4
        Hi, could you share the scene with us for review? If you could simplify it and send a smaller scene that still reproduces the issue this will accelerate the process a great deal. Please use the support contact form and include a link to this thread in your e-mail.
        Vladimir Krastev | chaos.com
        Chaos Support Representative | contact us

        Comment


        • #5
          Hi, sorry for the slow reply, I prepared a vrscene that can reproduce the problem, for Linux, did not collect texture information, but in fact, the main source of the problem is the glare effect of the emissive material, so it does not affect the reproduction problem.
          I tried to set up the render in two areas (-region=0; 0; 3600; 1200), and the glare effect would have noticeable cracks.


          download:
          https://pan.quark.cn/s/81bc686004c3

          Comment


          • #6
            广州塔? 你用linux?好奇你的3D平台是什么?
            Software: 3DsMax 2021.3 / 2024.2 | VRay 6 GPU + Chaos Vantage
            Hardware: i9-13900k | RTX 4090
            e-mail: imhill820@gmail.com

            Comment

            Working...
            X