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Evermotion video tutorial mini series (Grass and Tree planting with PFlow and VRay)

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  • Evermotion video tutorial mini series (Grass and Tree planting with PFlow and VRay)

    I recently recorded 3 video tutorials for Evermotion.org

    Two of them are released already, the third one will follow shortly after (Monday 02/29/2010):

    http://www.evermotion.org/tutorials/...elm-von-seherr

    and


    http://www.evermotion.org/tutorials/...elm-von-seherr

    Hope you enjoy it

    Anselm
    Anselm von Seherr - Thoss, incendii VFX www.incendii.com

  • #2
    thanks a bunch. liked the first one, downloading the second now.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      Wow...these are fantastic! Thanks for sharing!
      Troy Buckley | Technical Art Director
      Midwest Studios

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      • #4
        Thanks, guys! Appreciate it

        The third one is going to be "Particle Flow for Packshots" dealing with water driplets on beer bottles e.g. to suggest freshness and ice cold beverage etc. I will post a preview soon. It is over 50 minutes long

        kind regards,
        Anselm
        Anselm von Seherr - Thoss, incendii VFX www.incendii.com

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        • #5
          Awesome treat, thanks

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          • #6
            Yeah, these are great. I downloaded Charley's script and I'm going to be playing with this over the weekend. Thanks. Looking forward to the next video.

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            • #7
              Very helpful - thanks for sharing those! looking forward to the water droplet one. I've tried several times to do with Pflow and never had much luck with the drops not interpenetrating each other, or running out of memory. VrayScatter is good, but you need one for each drop shape, and that gets very cumbersome (but doable).

              b
              Brett Simms

              www.heavyartillery.com
              e: brett@heavyartillery.com

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              • #8


                Here is the Preview of "Particle Flow for Packshots" as promised

                kind regards,
                Anselm
                Anselm von Seherr - Thoss, incendii VFX www.incendii.com

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                • #9
                  This looks great! I can't wait to check it out! Thanks for all of the effort to put these together!
                  Troy Buckley | Technical Art Director
                  Midwest Studios

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                  • #10
                    Great stuff!

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                    • #11
                      ParticleFlow For Packshots is now released on Evermotion.org



                      http://www.evermotion.org/tutorials/...-for-packshots

                      hope you like this one as well It's almoth an hour long! thanks for watching.

                      kind regards,
                      Anselm
                      Last edited by PsychoSilence; 12-04-2010, 05:35 PM.
                      Anselm von Seherr - Thoss, incendii VFX www.incendii.com

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                      • #12
                        Great tutorial - thanks for making that available! The sound is a bit rough so it's hard to hear a lot of it, but the tutorial is very helpful.

                        b
                        Brett Simms

                        www.heavyartillery.com
                        e: brett@heavyartillery.com

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                        • #13
                          I agree! We had issues with the audio versus the compression since it is almost an hour long. I promise the next one will have the audio worked out Hope you can still catch what's going on.

                          kind regards,
                          Anselm
                          Anselm von Seherr - Thoss, incendii VFX www.incendii.com

                          Comment


                          • #14
                            Hi Anselm - okay to ask a question about your use of Pwrapper on this?

                            I was trying to see how I made out with making runs/drips of liquid following your tute and wanted to try it with Prwapper. I can get it to render, but cannot get motion blur with Pwrapper, at least not in Vray. Have you had any luck with that? I think it would add a nice touch of realism to the runs.

                            Thanks /b
                            Brett Simms

                            www.heavyartillery.com
                            e: brett@heavyartillery.com

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                            • #15
                              Hy Brett,
                              the reason you don't get proper motion blur might be the changing topology that VRay can't handle unfortunately. I read your post at the 3daliens forum as well but santi hasn't replied yet from what i saw I would try a standard max camera and use the multi pass motionblur, that should work since it doesn't look up topology.

                              kind regards,
                              Anselm
                              Anselm von Seherr - Thoss, incendii VFX www.incendii.com

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