Hello everyone,
Chaos Vantage 2 has been released - it adds a ton of new features and functionality. I'll list the major ones below, and the full list can be seen here.
https://docs.chaos.com/x/DgihAw
You can download the new version from here:
https://download.chaos.com/?platform=47&product=63
Our friends at Brick Visuals created this amazing video with Vantage and you can see it here:
Thank you all for your support! We hope you enjoy this major release!
Best regards,
The Chaos Vantage team
Chaos Vantage 2 has been released - it adds a ton of new features and functionality. I'll list the major ones below, and the full list can be seen here.
- Added Scene States system for switching lights, materials, and objects variations
- Added render elements for compositing and masks
- Added support for light scattering fog (Volumetric fog)
- Added support for multiple UV channels, including opacity, bump and normal maps
- Added support for .vrscene file animated: vertices, vrmeshes, materials, texture and UV parameters, light parameters
- Added support for animated vrmesh/abc files during Live Link
- Added support for animated textures (image sequences) when using Live Link or loading .vrscene file
- Added support for NVIDIA upscaling denoiser in interactive mode, requires driver 530 or newer
- Added Intel Open Image Denoise denoiser (OIDN)
- Added support for reservoir resampling algorithm for direct lighting (RTXDI)
- Added Chaos Scatter
- Added experimental support for AMD GPUs
- Added support for statically subdivided geometry objects
- Added support for creation of lights from inside Vantage
- Added support for embedded vrscene nodes (VRayScene)
- Added support for VRmat materials
- Added object cloning functionality
- Added support for mesh lights (improved with reservoir resampling enabled)
- Added support for Vertex Color
- Added support for orthographic camera
- Added an option for saving render elements as separate .png and .jpeg images
- Added support for repeat/offset U/V for UVWGenMaya when not using shading graphs (e.g. for bump maps)
- Added support for Vertex snapping when moving objects
- Added helper onscreen text for gizmo manipulators
- Added functionality to quickly place the pivot on the object's bounding box boundaries
- Added functionality to scale the render resolution by percentage
- Added camera grouping functionality
- Added rendering quality presets slider
- Added Home Screen at startup
- Added 'Open Scene Location' to the File menu
- Added support for HDR displays
- Added support for camera render resolution from .vrscene file
- Added support for all options of the Advanced mode of the Color Correction texture from 3ds Max
- Added support for instanced lights via Forest pack and Railclone
- Added support for V-Ray override material (MtlOverride)
- Added support for animations outside the imported vrscene range
- Added functionality for specifying the frame ranges for sequence rendering
- and more...
https://docs.chaos.com/x/DgihAw
You can download the new version from here:
https://download.chaos.com/?platform=47&product=63
Our friends at Brick Visuals created this amazing video with Vantage and you can see it here:
Thank you all for your support! We hope you enjoy this major release!
Best regards,
The Chaos Vantage team
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