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Hello. Why can I got so big differenece in reflections with Vantage? I bake all maps and use just plane lights with hdr texture, but I dont see nearest light and see light that I dont supose to see at all. I hope that it just some mistake and it can be solved.
I use coat on that white materal.
Are the rectangle lights textured? If you are using VRaySoftbox, please note that it is currently not supported and you would have to bake it to a static texture so you can see the results in Vantage. If that isn't the case, can you please send the scene so we can investigate it using the support form here: https://support.chaos.com/hc/en-us/requests/new ?
Are the rectangle lights textured? If you are using VRaySoftbox, please note that it is currently not supported and you would have to bake it to a static texture so you can see the results in Vantage. If that isn't the case, can you please send the scene so we can investigate it using the support form here: https://support.chaos.com/hc/en-us/requests/new ?
Best regards,
Alexander
In that case in scene are only textured vraylight (plane and disk). Send all scenes (vray and vantage) to link
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