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  • Strange difference in reflections

    Click image for larger version  Name:	VRay gpu.jpg Views:	0 Size:	1.24 MB ID:	1148101Click image for larger version  Name:	vantage.jpg Views:	0 Size:	639.0 KB ID:	1148102 Hello. Why can I got so big differenece in reflections with Vantage? I bake all maps and use just plane lights with hdr texture, but I dont see nearest light and see light that I dont supose to see at all. I hope that it just some mistake and it can be solved.
    I use coat on that white materal.

    left is vray gpu right is vantage
    Attached Files
    Last edited by anan_vozak; 14-05-2022, 12:54 PM.

  • #2
    Click image for larger version

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ID:	1148104I can get similar result if I move some lights, but this is not a solution to my problem

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    • #3
      Hi anan_vozak,

      Can you please uncheck or raise the "Clamp secondary rays" parameter in the Render tab and see if it fixes it:https://drive.google.com/file/d/167J...w?usp=drivesdk

      Best regards,
      Alexander
      Alexander Atanasov

      V-Ray for Unreal & Chaos Vantage QA

      Chaos

      Comment


      • #4
        Originally posted by Alexander.Atanasov View Post
        Hi anan_vozak,

        Can you please uncheck or raise the "Clamp secondary rays" parameter in the Render tab and see if it fixes it:https://drive.google.com/file/d/167J...w?usp=drivesdk

        Best regards,
        Alexander
        Click image for larger version

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        There is no big difference between on\off clamp sec rays. Also scene have simple light setup (screen from max) - it just shines directly on the object

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        • #5
          Hi anan_vozak,

          Are the rectangle lights textured? If you are using VRaySoftbox, please note that it is currently not supported and you would have to bake it to a static texture so you can see the results in Vantage. If that isn't the case, can you please send the scene so we can investigate it using the support form here: https://support.chaos.com/hc/en-us/requests/new ?

          Best regards,
          Alexander
          Last edited by Alexander.Atanasov; 16-05-2022, 10:59 PM.
          Alexander Atanasov

          V-Ray for Unreal & Chaos Vantage QA

          Chaos

          Comment


          • #6
            Originally posted by Alexander.Atanasov View Post
            Hi anan_vozak,

            Are the rectangle lights textured? If you are using VRaySoftbox, please note that it is currently not supported and you would have to bake it to a static texture so you can see the results in Vantage. If that isn't the case, can you please send the scene so we can investigate it using the support form here: https://support.chaos.com/hc/en-us/requests/new ?

            Best regards,
            Alexander
            In that case in scene are only textured vraylight (plane and disk). Send all scenes (vray and vantage) to link

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