Hello. Why can I got so big differenece in reflections with Vantage? I bake all maps and use just plane lights with hdr texture, but I dont see nearest light and see light that I dont supose to see at all. I hope that it just some mistake and it can be solved.
I use coat on that white materal.
left is vray gpu right is vantage
I use coat on that white materal.
left is vray gpu right is vantage
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