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Smoke sim like the one in the docs??

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  • Smoke sim like the one in the docs??

    Hi,
    Is it possible to get the settings to get a smoke sim similar to the example in the docs for vorticity?
    https://docs.chaosgroup.com/download...2808000&api=v2

    Thanks.

  • #2
    Yes, just search the forum, I already shared this one recently in another thread

    Cheers!
    Svetlin Nikolov, Ex Phoenix team lead

    Comment


    • #3
      Thank you Svetlin,

      I found the thread with the scene file
      However the simulation comes out quite different from your example in the docs.
      I am trying to get the look like the classic vorticity example which looks more like underwater paint, so I set the Vorticity parameter to Classic=0 but the result has loss in detail and overall shape is not like your example.
      Please see the attached image.
      Click image for larger version

Name:	vorticity-detail.jpg
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      I tried increasing the resolution too but that makes no difference.
      Any clues?

      Comment


      • #4
        Hey,

        Indeed, the scene from the docs is on a higher resolution - you can visually see the difference in voxels looking at the images and the GPU preview. If I remember correctly, you should increase the resolution 4-5 times to like 11 or 22 million voxels up from 1'568'000.

        You could also try adding some Noise to the Source to help break up the mushroom.

        Cheers!
        Svetlin Nikolov, Ex Phoenix team lead

        Comment

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