I have an explosion I am trying to resimulate to add more detail...
I also adjust the playback timing in my scene to do a "freeze" of the explosion in the middle of it (actually time-scaling in PHX sadly seems to look pretty bad).
Do I need to turn off this "Anim Index" animation (in the input rollout) for the resimulation? Or does resimulation just read the source files and process them to output files?
It would be nice to have a list of parameters that affect resimulation. Like, what about the output channel checkboxes... Do they affect what gets written when resimulating? Or if I want something disabled in the hi-res do I have to set it as a temp channel in the popup in the Resimulation rollout?
Is the storage quality in the output rollout used when resimulating? (a list of what is used would be immensely helpful!)
Thanks.
I also adjust the playback timing in my scene to do a "freeze" of the explosion in the middle of it (actually time-scaling in PHX sadly seems to look pretty bad).
Do I need to turn off this "Anim Index" animation (in the input rollout) for the resimulation? Or does resimulation just read the source files and process them to output files?
It would be nice to have a list of parameters that affect resimulation. Like, what about the output channel checkboxes... Do they affect what gets written when resimulating? Or if I want something disabled in the hi-res do I have to set it as a temp channel in the popup in the Resimulation rollout?
Is the storage quality in the output rollout used when resimulating? (a list of what is used would be immensely helpful!)
Thanks.
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