is it possible to make splash and foam around a static object in infinite ocean?
without a moving object, very little splashiness happens, so i figured i'd add a wind spacewarp which works fine, but there is of course grid visibility problems against the ocean shader :
i could use a bigger grid, but the initial shot is really far away, so it is not really an option. any tips on what i could try?
without a moving object, very little splashiness happens, so i figured i'd add a wind spacewarp which works fine, but there is of course grid visibility problems against the ocean shader :
i could use a bigger grid, but the initial shot is really far away, so it is not really an option. any tips on what i could try?
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