Is there a way to change the opacity of the smoke towards the edges of the sim ? Almost like a falloff on the edges of the sim that can be adjusted ? similar to gizmo falloff ?
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smoke hitting grid edges - simulation falloff ?
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Hmm, with a simple scene here it works - note that it's in voxels, so you might need a bigger value. Does it work with this scene? smoke_fadeout.zipSvetlin Nikolov, Ex Phoenix team lead
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Looking at the image in the first post, it might be helpful if we were able to set variable FadesOuts for all six sides of the box. So the bottom does not fade away if you want soft sides only .Kind regards, Wolf S./K.
www.faber-courtial.de
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