Hello,
I have a few question about using a Skylight with Phoenix.
I don't know in which category is should be, but it is Vray, Phoenix and 3ds max related.
After using a daylight system with a VRay sun and skylight(disabled) and rendering a sunset at sea I found some strange issues.
- the sun icon in the viewport and the line between the compass and sun are offset.(see screendump)
- after rendering my animation of a sunset, the sun suddenly disappears before going under the horizon
- what is the best way to get rid of the dark color at the horizon? Change the ground albedo color setting to a lighter color, or use the horizon offset? I need some advice.
Thks
I have a few question about using a Skylight with Phoenix.
I don't know in which category is should be, but it is Vray, Phoenix and 3ds max related.
After using a daylight system with a VRay sun and skylight(disabled) and rendering a sunset at sea I found some strange issues.
- the sun icon in the viewport and the line between the compass and sun are offset.(see screendump)
- after rendering my animation of a sunset, the sun suddenly disappears before going under the horizon
- what is the best way to get rid of the dark color at the horizon? Change the ground albedo color setting to a lighter color, or use the horizon offset? I need some advice.
Thks
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