Hi! How can I set up a missile or a rocket flame with Phoenix FD? I'm trying to set up something similar to a tomahawk missile launching from a ship. I Tried using the explosion preset but changed the emitter to only the faces underneath my cylinder (dummy missile) but that didn't look good (only a small flame and faint smoke. Then I increased the velocity but the fire looks like broken up sparks. How can I make a better one?
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Missile or Rocket flame
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Originally posted by George Barzinski View PostAlso, for smooth straight fire, try Forward Transfer advection method in Dynamics roll-out.Svetlin Nikolov, Ex Phoenix team lead
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