Hi,
I'm working on a scene where I need an object to come out of the Ocean but when I tested with a very simple scene where I bring a sphere out I have strange artifacts on the edges and corners where particles just pop in and out like crazy. I've attached a rendered preview to show the problem I'm facing. Is this a bug or some setting I missed. I'm using the latest night build for Max 2016 with default setting in Phoenix. I have this problem with Ocean and Cap. There is also some craziness going on under the water but you can't see it in this preview.
Ali
I'm working on a scene where I need an object to come out of the Ocean but when I tested with a very simple scene where I bring a sphere out I have strange artifacts on the edges and corners where particles just pop in and out like crazy. I've attached a rendered preview to show the problem I'm facing. Is this a bug or some setting I missed. I'm using the latest night build for Max 2016 with default setting in Phoenix. I have this problem with Ocean and Cap. There is also some craziness going on under the water but you can't see it in this preview.
Ali
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