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  • Error when GPU rendering

    Simple scene - Getting this issue. Tried restarting 3ds max and sometimes it works and starts rendering, other times it throws the same error.

    Dual 3090's are the cards

    [23:56:14.408] Error : [VUtils::gpuMemset32] 700: CUDA memset failed

    [23:56:14.470] Error : [MemoryManagerGpu::releaseUnmappedMemoryFromInstanc e] 700: Could not release device buffer

    [23:56:14.475] Error : [MemoryManagerGpu::releaseUnmappedMemoryFromInstanc e] 700: Could not release device buffer

    [23:56:15.916] Error : 33 error(s), 22 warning(s)

  • #2
    It repeats the same error 33 times?
    Lele
    Trouble Stirrer in RnD @ Chaos
    ----------------------
    emanuele.lecchi@chaos.com

    Disclaimer:
    The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

    Comment


    • #3
      Hi spencerrayfitch

      I cannot reproduce this on my 2x 3090s, could you please try with my shaderball scene here
      Does it crash from you?

      What about the Benchmark tool?
      Error 700 could be about many things, including drivers or hardware issues

      Are you on the latest recommended driver 512.59?
      Do you have NVlink enabled?
      Muhammed Hamed
      V-Ray GPU product specialist


      chaos.com

      Comment


      • #4
        Switching from RTX to CUDA (hybrid or C++/CPU device only) can cause crashes occasionally. If you switch engines, switch the engine to the desired one, save the scene and exit MAX. If this is the cause, restarting MAX is supposed to resolve this crash until we hotfix it.
        Deyan Ivanov

        V-Ray RT GPU Senior Developer

        Chaos Group

        Comment


        • #5
          Thank you for the comments. I will investigate these fixes this morning.

          I want to note that my other scenes with far more geo and textures etc render fine.

          No NVLink, and ill check driver.

          Comment


          • #6
            Originally posted by goyko View Post
            Switching from RTX to CUDA (hybrid or C++/CPU device only) can cause crashes occasionally. If you switch engines, switch the engine to the desired one, save the scene and exit MAX. If this is the cause, restarting MAX is supposed to resolve this crash until we hotfix it.
            So I did this and it has seemed to resolve the issue at least for now.

            Comment


            • #7
              Originally posted by Muhammed_Hamed View Post
              Hi spencerrayfitch

              I cannot reproduce this on my 2x 3090s, could you please try with my shaderball scene here
              Does it crash from you?

              What about the Benchmark tool?
              Error 700 could be about many things, including drivers or hardware issues

              Are you on the latest recommended driver 512.59?
              Do you have NVlink enabled?
              Thank you for the shaderball scene! I will give this a try!

              Comment


              • #8
                So i was rendering fine. Paused the render. Imported a model. The rendering stopped completely and when I tried to re-initialize the IPR - (Tried to upload the log as an attachment, wouldnt work)

                09:47:44.004] Warning : Using GPU device with display attached for rendering. UI might be sluggish.
                [09:47:44.009] Tiled texture cache set to 4000 MB
                [09:47:45.209] Warning : Export warnings:
                [09:47:45.213] Warning : Export problem for 'Map #11 (Bitmap)' (Exported bitmap e:\3d models\3d sky\black industiral windows\Textures\iron_bump.JPG with blur=0.10 will render differently!)
                [09:47:45.217] Warning : Affected Nodes: Industrial-Window005, Industrial-Window008, Industrial-Window006, Industrial-Window001, Industrial-Window007, Industrial-Window004
                [09:47:45.220] Warning : Affected Materials: metal-Black (VRayMtl), Industrial-Window1 (Multi/Sub-Object)
                [09:47:45.224] Warning : Export problem for 'Map #2138384047 (Bitmap)' (Exported bitmap e:\3d models\3d sky\industrial ceiling\industrial_ceiling\maps\Sparkles_1268.jpg with blur=0.10 will render differently!)
                [09:47:45.238] Warning : Affected Nodes: NYM_3х6_764, NYM_3х6_728, NYM_3х6_804, NYM_3х6_803, NYM_3х6_814, NYM_3х6_796, NYM_3х6_784, NYM_3х6_789, NYM_3х6_740, NYM_3х6_744, NYM_3х6_781, NYM_3х6_005, NYM_3х6_831, NYM_3х6_826, NYM_3х6_828, NYM_3х6_844, NYM_3х6_726, NYM_3х6_810, NYM_3х6_773, NYM_3х6_811, NYM_3х6_834, NYM_3х6_725, NYM_3х6_785, NYM_3х6_843, NYM_3х6_729, NYM_3х6_763, NYM_3х6_841, NYM_3х6_770, NYM_3х6_003, NYM_3х6_730, NYM_3х6_821, NYM_3х6_724, NYM_3х6_801, NYM_3х6_002, NYM_3х6_779, NYM_3х6_813, NYM_3х6_743, NYM_3х6_855, NYM_3х6_788, NYM_3х6_800, NYM_3х6_820, NYM_3х6_806, NYM_3х6_759, NYM_3х6_819, NYM_3х6_778, NYM_3х6_845, NYM_3х6_734, NYM_3х6_851, NYM_3х6_846, NYM_3х6_790, NYM_3х6_735, NYM_3х6_771, NYM_3х6_791, NYM_3х6_756, NYM_3х6_825, NYM_3х6_738, NYM_3х6_769, NYM_3х6_805, NYM_3х6_795, NYM_3х6_783, NYM_3х6_793, NYM_3х6_736, NYM_3х6_829, NYM_3х6_733, NYM_3х6_815, NYM_3х6_754, NYM_3х6_723, NYM_3х6_004, NYM_3х6_731, NYM_3х6_835, NYM_3х6_775, NYM_3х6_824, NYM_3х6_850, NYM_3х6_849, NYM_3х6_780, NYM_3х6_833, NYM_3х6_854, NYM_3х6_765, Object10432755, NYM_3х6_741, NYM_3х6_836, NYM_3х6_750, NYM_3х6_794, NYM_3х6_774, NYM_3х6_755, NYM_3х6_799, NYM_3х6_840, NYM_3х6_839, NYM_3х6_745, NYM_3х6_760, NYM_3х6_748, NYM_3х6_746, NYM_3х6_768, NYM_3х6_823, NYM_3х6_853, NYM_3х6_786, NYM_3х6_766, NYM_3х6_751, NYM_3х6_848, NYM_3х6_856, NYM_3х6_749, NYM_3х6_830, NYM_3х6_808, NYM_3х6_809, NYM_3х6_816, NYM_3х6_798, NYM_3х6_776, NYM_3х6_838, NYM_3х6_758, NYM_3х6_753, NYM_3х6_761, NYM_3х6_739, NYM_3х6_818
                [09:47:45.242] Warning : Affected Materials: CAC_HITACHI (Multi/Sub-Object), vray Gray_metall_1407 (VRayMtl)
                [09:47:45.245] Warning : Export problem for 'Map #13 (Bitmap)' (Exported bitmap e:\3d models\3d sky\industrial ceiling\industrial_ceiling\maps\stone_bump_1288.jp g with blur=0.10 will render differently!)
                [09:47:45.249] Warning : Affected Nodes: Pipe_3inch031, pipe_1inch_sprinkler_coner_032, Support_G_400_247, Support_G_400_250, Support_G_400_245, Object10432395, Object10432392, Object10432397, Object10432393, Cylinder6749, Object10432390, Cylinder6764, Object10432399, Support_G_400_244, Object10432391, Object10432402, Object10432401, Object10432400, Support_G_400_248, Object10432396, Object10432646, Support_G_400_223, Support_G_400_246, Support_G_400_243, Object10432398, Pipe_3inch036, Object10432394, Object10432755
                [09:47:45.252] Warning : Affected Materials: vray Bronze_1407 (VRayMtl), vray Sprinkler_body_steel_2002 (VRayMtl), CAC_HITACHI (Multi/Sub-Object), SPRINKLER_SYSTEM (Multi/Sub-Object), vray CAC_parts_Plastic_2002 (VRayMtl)
                [09:47:45.271] Warning : Export problem for 'Map #16 (Bitmap)' (Exported bitmap e:\3d models\bentajii\dives sofa maxv\scratches metalic fdewg.jpg with blur=0.01 will render differently!)
                [09:47:45.274] Warning : Affected Nodes: Box003, Box2131641467
                [09:47:45.278] Warning : Affected Materials: legs (VRayMtl)
                [09:47:45.281] Warning : Affected Textures: Map #15 (Color Correction), Map #15 (Falloff)
                [09:47:45.285] Warning : Export problem for 'Map #16 (Bitmap)' (Exported bitmap e:\3d models\bentajii\dives sofa maxv\scratches metalic fdewg.jpg with blur=0.01 will render differently!)
                [09:47:45.298] Warning : Affected Nodes: Box003, Box2131641467
                [09:47:45.301] Warning : Affected Materials: legs (VRayMtl)
                [09:47:45.305] Warning : Affected Textures: Map #15 (Color Correction)
                [09:47:45.308] Warning : Export problem for 'Map #12 (Bitmap)' (Exported bitmap e:\3d models\bentajii\dives sofa maxv\rope.jpg with blur=0.01 will render differently!)
                [09:47:45.314] Warning : Affected Nodes: Object10432768, Object014
                [09:47:45.328] Warning : Affected Materials: rope (VRayMtl)
                [09:47:45.832] Warning : Checking CUDA driver version: 5001: Installed driver version (512.96) is newer than the latest verified one (512.59)!
                [09:47:45.872] Warning : Error 700 while intializing context for device NVIDIA GeForce RTX 3090! Device will not be used for rendering!
                [09:47:45.875] Warning : Error 700 while intializing context for device NVIDIA GeForce RTX 3090! Device will not be used for rendering!
                [09:47:45.879] Warning : initDevices() failed. Please check that your system has compatible GPU devices installed.
                [09:47:45.883] Warning : Cancelling GPU rendering!
                [09:47:46.375] Warning : 0 error(s), 26 warning(s)

                Comment


                • #9
                  I think I have found the issue.

                  I was working on another computer yesterday, and some of the modeling I did had a varied version of the chamfer modifier. I was getting a warning error in my home version of 3ds max and i kinda ignored it. Since it kept popping up, i decided to collapse all of them and run a "Missing Plugin" script. So far testing has seemed successful.

                  Comment


                  • #10
                    Same issue happening.. Only way to fix it is to switch it to cuda, back to rtx, save the scene then close and reopen.

                    Comment


                    • #11
                      Error is getting too cumbersome to work with on this project. Having to revert back to 2022 and vray 5 - Hope this gets resolved.Seems like this is stemming from the latest build as i didnt have any issues 2 weeks ago.

                      Thanks.

                      Comment


                      • #12
                        Originally posted by spencerrayfitch View Post
                        Having to revert back to 2022 and vray 5
                        Does that combination work for you?
                        Lele
                        Trouble Stirrer in RnD @ Chaos
                        ----------------------
                        emanuele.lecchi@chaos.com

                        Disclaimer:
                        The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                        Comment


                        • #13
                          Originally posted by ^Lele^ View Post
                          Does that combination work for you?
                          Haven't had a problem since I reverted back. The scene has only gotten more complex also.

                          Comment


                          • #14
                            We are looking into this now, if you swap engines in V-Ray 5 you might crash as well. It is more frequent if you use bucket mode

                            Best,
                            Muhammed
                            Muhammed Hamed
                            V-Ray GPU product specialist


                            chaos.com

                            Comment


                            • #15
                              Originally posted by Muhammed_Hamed View Post
                              We are looking into this now, if you swap engines in V-Ray 5 you might crash as well. It is more frequent if you use bucket mode

                              Best,
                              Muhammed
                              Thank you for the info.... Do you know when this will be resolved? Id love to continue my testing of Vray 6 as we will want to deploy this at our studio when its ready!

                              Comment

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