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  • New V-Ray feature revealed

    Today, Chaos Group revealed one of the key features of the upcoming VRay version - unlimited geometry rendering. This key feature enables users to use as much geometry polygons as they need. This used to be and still is a limit for major number of raytracers. As raytracers require to load all of the geometry to work properly, this can be quite an issue when dealing with big amounts of geometry, as it can not fit into the RAM.

    Some ray-tracers provide ways to resolve this problem, others do not.

    In the early February 2003 while doing our research, we showed an image that proved the new V-Ray core is capable of rendering over 28 million of non-instanced geometry of a single object with GI. We rendered the 'Lucy' statue from the Stanford University's 3D scanning repository. (http://graphics.stanford.edu/data/3Dscanrep/). It was an early make and was a standalone version of V-Ray.

    Now, we have introduced the new feature into the V-Ray plugin for the 3ds max, that very soon our customers will be able to enjoy.

    What makes our solution really special is the intelligent, flexible and as usual - fast way V-Ray handles the huge amount of geometry.

    The users can render any amount of geometry and data from within 3DS MAX! This means even if users can not load all of the data into 3ds max - they can still render without any problems! This is in a certain way a unique solution, as most of the raytracers have either problems with single huge objects or can not properly render the scene as they require 3DS MAX to load all of the geometry which for many big projects is impossible.

    We have negotiated with XYZ-RGBhttp://www.xyzrgb.com, a Canadian company developing ground-braking technology for 3D scanning. They have kindly provided us with a high-resolution model of an Asian statue. Roughly 37 million polygons make this beautiful piece of art. The high amount of data as well as the very high-quality of the scan provided us the ability to test and push the limits further.

    The render samples are available here:
    http://www.vrayrender.com/stuff/res_..._copyright.jpg
    http://www.vrayrender.com/stuff/res_..._copyright.jpg





    They were originally rendered with 37 million polygons at 3000x4300 pixels inside 3ds max and later resized to fit the screen.

    Stay tuned for more information.
    VRay team,
    Chaos Group
    Peter
    ...keep walking...

  • #2
    Now, we have introduced the new feature into the V-Ray plugin for the 3ds max, that very soon our customers will be able to enjoy.


    The users can render any amount of geometry and data from within 3DS MAX!
    great news....but how does that work ? ...how can you "convince" max to open the scene ? or do we have to split the scene and vray collects the parts for the rendering ?

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    • #3
      Originally posted by metroberlin
      Now, we have introduced the new feature into the V-Ray plugin for the 3ds max, that very soon our customers will be able to enjoy.


      The users can render any amount of geometry and data from within 3DS MAX!
      great news....but how does that work ? ...how can you "convince" max to open the scene ? or do we have to split the scene and vray collects the parts for the rendering ?

      Same question. Couldn't imagine myself waiting days for screen redraws...

      But knowing Chaosgroup - I believe there's something more up their
      sleeves(?
      vertex wrangler

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      • #4

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        • #5
          it sound really good.... but when?

          -jose
          www.plan9-net.com

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          • #6
            great news

            HEY are u crazy?

            This is the most beautiful news that I read since the first day on pc!!!!

            Now everyone will ask WHEN!!

            When it will be realesed?

            Bye and thanks for your great work peter and vlado

            AND THANK U FOR THIS GREAT FORUM
            Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

            https://www.facebook.com/essetreddi..../photos_albums

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            • #7
              Yeah! Finally!

              Since the first days of Vray i'm impressed how it becomes more and more a "production renderer". The little max plugin is going to shock the renderworld. It's not just amazingly fast, but it provides innovative new features with every release.
              This feature is pushing Vray even further and if you (the chaos guys)manage to kill some little bugs and annoying things (better photon mapping with all materials, render elements, better manual, more control over lights and materials) it can compete with the high-end rendering tools out there. The Problem is, that Vray is still limited to Windows and max. Although i really love max, big production facilities would like to see a stand alone version that runs on multiple OS's and supports other 3D packages. Well, i'm pretty sure that the chaos guys know their business and will provide us with amazing technology in the next years.

              Just keep it on guys! Your work is beyond cool!

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              • #8
                it sound really good.... but when?
                Most of the stuff is done already; we're adding finishing touches. We'll need some time to test it carefully, and then we'll release it.

                Best regards,
                Vlado
                I only act like I know everything, Rogers.

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                • #9
                  ill add my comments that this is awsome. cant wait

                  ---------------------------------------------------
                  MSN addresses are not for newbies or warez users to contact the pros and bug them with
                  stupid questions the forum can answer.

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                  • #10
                    Most of the stuff is done already; we're adding finishing touches.

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                    • #11
                      in my excitement i didn't even do the above post right-

                      it was to read- be still my beating heart

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                      • #12
                        this one is for Dave:

                        ....w00t!!!

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                        • #13
                          I'm just asking, will this improve anything?

                          - What about displacement, will it be faster or better.
                          - Will raytracing be improved (energy based)
                          - Will GI be improved

                          I mean, normaly i have less then 30 million poly meshs, and there a features and bugs we waiting for more the 1 year to be done. For example: Bake3d, Distribution in Max6, speculars, channels...

                          Don't take me wrong that feature is very nice, but I just think about using Vray.

                          regards,

                          robert
                          I'm registed believe me! Just miss that logo.

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                          • #14
                            What an image !!!!!
                            How beautifull it is.
                            The 3d details are incredible...
                            Did you add a dirty map ??

                            Just to laugh how long was the 1st image to render ?
                            In what conditions,parameters.

                            You can be proud of your rendering system guys !

                            Thank you and congretulations.
                            Do you have other surprises for Christmas ??


                            Bye

                            Gaël

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                            • #15
                              Most of the stuff is done already; we're adding finishing touches. We'll need some time to test it carefully, and then we'll release it.
                              Thanks Vlado... I supose that all of us ar nervous waiting to know and test the new stuffs of the new Vray... perhaps I enjoy more with every new Vray´s stuff than other programs.

                              Best regards
                              -jose
                              www.plan9-net.com

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