Announcement

Collapse
No announcement yet.

3dsmax 6 recompiles

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Distributed Rendering not ment for animations ?..... then what is it ment for?
    Natty
    http://www.rendertime.co.uk

    Comment


    • #17
      for biiiiiiiig stills. but you can also do animations now with it....it´s possible, but percy is right..for animations you can also wqork with backburner

      Comment


      • #18
        and that works ok with a saved IRR map ?
        Natty
        http://www.rendertime.co.uk

        Comment


        • #19
          and that works ok with a saved IRR map ?
          Yep, works great. Just need to cal'c the map on one box first , incremental, every 10-30 nth frames.
          Eric Boer
          Dev

          Comment


          • #20
            cool .... ive just always used vray DR didnt even cross my mind to use Backburner
            Natty
            http://www.rendertime.co.uk

            Comment


            • #21
              any news about when DR will work with MAX 6?

              Comment


              • #22
                I have also used Backburner on large stills, set to bucket mode and each box does its own calcs for each band. Also used it on an animation, found that the longer you can leave a comp running the faster it gets with multiframe incremental set, didn't even have a saved map to start with.

                Comment


                • #23
                  although i don´t like bucket mode it´s a good hint !!

                  Comment


                  • #24
                    on a number of occasions i asked the team about internal build for max6, and i am told " this weekend" which never happens. Perhaps after that build is released we might get a new release for 6 with DR

                    Comment


                    • #25
                      Fingers crossed

                      Stefan
                      Stefan Kubicek
                      www.keyvis.at

                      Comment


                      • #26
                        We have an internal build for max6, but I'm very reluctant to give it to users just yet, since it represents a work in progress. If you really, really, really need it, you can email me at vlado@chaossw.com

                        Best regards,
                        Vlado
                        I only act like I know everything, Rogers.

                        Comment


                        • #27
                          vlado.... does it include DR ?
                          Natty
                          http://www.rendertime.co.uk

                          Comment


                          • #28
                            any chance of getting a 'trial' version of this internal build?

                            Comment

                            Working...
                            X