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Sooo...it would seem that in 3.5 Beta 2 all Denoiser effects and Lens Effects are now seen under a single Render Element called effectsResult...correct?
Y'know, if so, it sure would be nice to have a Switch to effectsResult Channel button right there next to the Switch to RGB Channel button in the VFB. It would make things MUCH easier when switching around between the two (Which I imagine we will be doing a lot of!).
Sooo...it would seem that in 3.5 Beta 2 all Denoiser effects and Lens Effects are now seen under a single Render Element called effectsResult...correct?
Yes, this is correct. Any other post-effects that we might add in the future (like a light mixer, for example), would also go into that channel.
Y'know, if so, it sure would be nice to have a Switch to effectsResult Channel button right there next to the Switch to RGB Channel button in the VFB. It would make things MUCH easier when switching around between the two (Which I imagine we will be doing a lot of!).
And I am trying lenseffects and its fantastic!! This is how it shoud look and work with! Really great, thank you.
One question: when I change some lens effects setting while render, pass and time stops and only new line in VFB is working, the one in max windows doesnt. I think this is normal and reason why you put new text field in bottom of VFB?
One question: when I change some lens effects setting while render, pass and time stops and only new line in VFB is working, the one in max windows doesnt. I think this is normal and why you put new text field in bottom of VFB?
One more thing about beta 2: while IPR rendering, I tick DOF in physical camera and change settings but DOF didnt appear. Refresh button doesnt help, I have to stop rendering and start it again.
And how is it about IPR, should it react for every change now?
I'm really liking beta 2 so far, the matte-shadow button is a huge time saver!
One suggestion, i'm loving the new status bar on the VFB during IPR, would it be possible to have an option to enable it for non-IPR rendering? Also on RT? It's very non-intrusive, unlike the huge default window from max (even though that offers some useful info, 99% of the time i don't need to see it and it saves so much space not having it).
It would be very helpful if you can get me some more specific reproduction steps with scenes. Alex_M for example has been extremely helpful for reporting IPR issues and providing scenes and we fixed his issues, but I have no idea if any of them are the same as yours and if beta 2 will fix them.
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