Hello!
If you can´t use Combustion or After Effects in order to get the z buffer channel out from the rpf, you can still get it through rendering, effects, add file output, select channel depth (greyscale). Then set an output name, let´s say zbuffer.tga and render. You should get a separate tga file which can be used to add depth of field effects in post!
Cheers!

If you can´t use Combustion or After Effects in order to get the z buffer channel out from the rpf, you can still get it through rendering, effects, add file output, select channel depth (greyscale). Then set an output name, let´s say zbuffer.tga and render. You should get a separate tga file which can be used to add depth of field effects in post!

Cheers!

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