Hi all,
before I start I am a complete novice so apologies in advance if the solution here is very simple.
I cant seem to get a bump map to have any effect. No matter how high I adjust the amount the result doesnt change. In addition, I attempted to use a displacement map to at least get more of an effect and the map just moves the whole material forward off the mesh (if that makes sense). I will post screen shots below so someone may be able to point out to me where I am going wrong.
I am using the same map for bump and displacement just until I can fix this issue.
Thanks in advance
Here are the bump render and the settings. The bump result doesnt change, even when I turn bump off, it still looks exactly like the render below.
![render 1.jpg Click image for larger version
Name: render 1.jpg
Views: 250
Size: 287.5 KB
ID: 1192135](filedata/fetch?id=1192135&d=1696135193)
![render settings 1.png Click image for larger version
Name: render settings 1.png
Views: 255
Size: 2.07 MB
ID: 1192136](filedata/fetch?id=1192136&d=1696135220)
![render settings 2.png Click image for larger version
Name: render settings 2.png
Views: 208
Size: 114.1 KB
ID: 1192137](filedata/fetch?id=1192137&d=1696135248)
And here are the displacement details. Hopefully you can see how the map is off the mesh
![render 2 displace.jpg Click image for larger version
Name: render 2 displace.jpg
Views: 201
Size: 292.2 KB
ID: 1192138](filedata/fetch?id=1192138&d=1696135288)
before I start I am a complete novice so apologies in advance if the solution here is very simple.
I cant seem to get a bump map to have any effect. No matter how high I adjust the amount the result doesnt change. In addition, I attempted to use a displacement map to at least get more of an effect and the map just moves the whole material forward off the mesh (if that makes sense). I will post screen shots below so someone may be able to point out to me where I am going wrong.
I am using the same map for bump and displacement just until I can fix this issue.
Thanks in advance
Here are the bump render and the settings. The bump result doesnt change, even when I turn bump off, it still looks exactly like the render below.
And here are the displacement details. Hopefully you can see how the map is off the mesh
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