I want to achieve a stylised look for 3d trees. We've got all the Bionatics stuff and I know about all the Onyx Speedtree options.
However, what I want is a kind of 'sketchy' look for my trees. Have a look at this image:
I want that kind of massing and roughness that this sketch shows so that I can easily convey a 'volume' of planting, but I don't want the problems of either images of trees placed on quadpatches (when they rotate they look rubbish) or high polygon trees that choke my renderings.
The actual texture of them would be fairly straightforward. I also like the 'outline' edge which I imagine can be achieved using vray toon shaders or something. What I need is a set of the little 3d 'blob' models I suppose.
Does anyone know what I am on about?
However, what I want is a kind of 'sketchy' look for my trees. Have a look at this image:
I want that kind of massing and roughness that this sketch shows so that I can easily convey a 'volume' of planting, but I don't want the problems of either images of trees placed on quadpatches (when they rotate they look rubbish) or high polygon trees that choke my renderings.
The actual texture of them would be fairly straightforward. I also like the 'outline' edge which I imagine can be achieved using vray toon shaders or something. What I need is a set of the little 3d 'blob' models I suppose.
Does anyone know what I am on about?
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