This thread is abit of a carry on from what the thread below turned into.
http://www.chaosgroup.com/forum/phpB...ic.php?t=16108
The idea is that we create a database of the best vray materials similar to the maxwell material site linked to in the thread above. It could also be made part of the ChaosSquid
We will need a light box type scene similar to Maxwells to show of the materials in a fairly neutral environment then perhaps some mini arch scenes (interior and exterior) to show how the materials would react in a production environment.
So before we jump into the materials we need to get the scenes done first.
Do we rip maxwells idea? but with a slightly different setup and model? (lets face it theres is pretty good)
For the mini arch scenes, do we use LWF? vray sun and sky or direct lights?
What would be needed...etc..etc..
These are the things we need to brainstorm about first to get an ideal set of scenes. THEN we work on the materials.
Some ideas I have had:
Lightbox: Would be similar to maxwells idea, so all properties of the materials can be displayed in a neutral enviroment.
Mini Arch scenes
Interior: We could have a basic room modelled or maybe a couple so we can display floor, wall, ceiling, glass, curtain, fabric. leather, metal and ceramic materials (to name a few) in a more useful enviroment.
Exterior: Perhaps a part of a house which would include some road, grass and perhaps pool areas to be able to show off those sorts of materials.
Im thinking for the mini arch scenes, we would need multiple cameras in the scenes located specifically to see the material at its best.
So post your ideas/comments/thoughts
http://www.chaosgroup.com/forum/phpB...ic.php?t=16108
The idea is that we create a database of the best vray materials similar to the maxwell material site linked to in the thread above. It could also be made part of the ChaosSquid
We will need a light box type scene similar to Maxwells to show of the materials in a fairly neutral environment then perhaps some mini arch scenes (interior and exterior) to show how the materials would react in a production environment.
So before we jump into the materials we need to get the scenes done first.
Do we rip maxwells idea? but with a slightly different setup and model? (lets face it theres is pretty good)
For the mini arch scenes, do we use LWF? vray sun and sky or direct lights?
What would be needed...etc..etc..
These are the things we need to brainstorm about first to get an ideal set of scenes. THEN we work on the materials.
Some ideas I have had:
Lightbox: Would be similar to maxwells idea, so all properties of the materials can be displayed in a neutral enviroment.
Mini Arch scenes
Interior: We could have a basic room modelled or maybe a couple so we can display floor, wall, ceiling, glass, curtain, fabric. leather, metal and ceramic materials (to name a few) in a more useful enviroment.
Exterior: Perhaps a part of a house which would include some road, grass and perhaps pool areas to be able to show off those sorts of materials.
Im thinking for the mini arch scenes, we would need multiple cameras in the scenes located specifically to see the material at its best.
So post your ideas/comments/thoughts
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