Hi there,
I just wanted to see if anyone had any suggestions for a good approach to rendering a stupidly high poly walkthrough animation.
Its the chinese style garden that I posted on the image uploads forum ('onyx to the max').
Loads of plants, polys, and proxies. Vray sun/sky. Translucency for the water. Displacement for the rocks. Basically every memory hungry thing I could manage
So, the scene is already broken down into proxy objects, but its so large it only renders on x64 due to the memory requirements.
Sampler : Adaptice QMC 1/100
rQMC : Amount = 1. Noise Thres = 0.01 . Min samples = 8
GI = IR / qmc
IR = Medium animation preset
Detail enhancement = World, 0.01m (is 1cm sensible, or should this be more like 10cm) Subdivs mult = 0.3
I read somewhere for scenes with loads of leaves, you should forget about using LC and use IR/qMC instead.
What other render settings might speed things up without adding flickering or artifacts?
Any recommendations for IR settings? I've not tried enhanced detail, so I don't know if it would be recommended for this kind of scene.
Thanks for you advice !
I just wanted to see if anyone had any suggestions for a good approach to rendering a stupidly high poly walkthrough animation.
Its the chinese style garden that I posted on the image uploads forum ('onyx to the max').
Loads of plants, polys, and proxies. Vray sun/sky. Translucency for the water. Displacement for the rocks. Basically every memory hungry thing I could manage
So, the scene is already broken down into proxy objects, but its so large it only renders on x64 due to the memory requirements.
Sampler : Adaptice QMC 1/100
rQMC : Amount = 1. Noise Thres = 0.01 . Min samples = 8
GI = IR / qmc
IR = Medium animation preset
Detail enhancement = World, 0.01m (is 1cm sensible, or should this be more like 10cm) Subdivs mult = 0.3
I read somewhere for scenes with loads of leaves, you should forget about using LC and use IR/qMC instead.
What other render settings might speed things up without adding flickering or artifacts?
Any recommendations for IR settings? I've not tried enhanced detail, so I don't know if it would be recommended for this kind of scene.
Thanks for you advice !
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