Noisy displacement. It just renders noisy no matter what I try! I need it to look nice and smooth like the edges of the bottle you can see in the render. Any help much appreciated.
Im using 3d-mapping (vray displacement modifier) with a bitmap in the texmap slot. Changing the displacement parameters does not favourably change the results. There is no blurred reflection or refraction in the material setting.
Thanks,
Tom.
Im using 3d-mapping (vray displacement modifier) with a bitmap in the texmap slot. Changing the displacement parameters does not favourably change the results. There is no blurred reflection or refraction in the material setting.
Thanks,
Tom.
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