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BerconMetaball 1.0

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  • #16
    when i open the milk scene Max asks me for BerconPflow...

    any chance to see a version for Max 2010 ?

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    • #17
      Originally posted by tryharder View Post
      when i open the milk scene Max asks me for BerconPflow...

      any chance to see a version for Max 2010 ?
      From his other thread

      Originally posted by MasterBercon
      I forgot I used some custom pflow operators there, however it should work just fine if you replace the BerconSpawn_01 with normal Spawn operator, and change it to Spawn By Distance mode.
      Jerry, you're the man! looks like this will be fun to toy around with.
      Dave Buchhofer. // Vsaiwrk

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      • #18
        Thanks so much for this! It is so much nicer than max's built in meta blob stuff.

        I have one feature request through. Would it be possible for the radius to be set by the particle size? I like to set random particle sizes when making meta blob objects and the built in max meta blob stuff seems to use the particle size for radius of each particle/blob. It makes for some fun non uniform shapes like cartoon clouds and stuff like that. It would also be nice for when particles are growing and shrinking.
        t1t4
        www.boring3d.com

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        • #19
          I was thinking the same thing!
          -----Dwayne D. Ellis-----

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          • #20
            Originally posted by dbuchhofer View Post
            From his [url=http://www.chaosgroup.com/forums/vbulletin/showthread.php?t=45694&page=2=]other thread[/url
            ... thanks for the links, helped a lot!

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            • #21
              Oh well, I guess I'll update it to support variable size and multiple motion blur steps.

              While I'm on it I could also add few kernel functions. What functions did you have dimo? Also if somebody knows any I'd be happy to implement them.
              http://www.ylilammi.com/

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              • #22
                Is there a BerconMaps for max 2010 ?
                I hope You wrote it MasterBercon
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                • #23
                  Yeah there is a version for 2010. There is also new update on the works with minor improvements (super sampled wood for example) but its on hold until I finish the metaballs.

                  Static version is already working just fine with variable blob size. The moving version should also be working but crashes, I haven't had time to check why it kicks the bucket, most likely something trivial. Variable sizes wasn't as easy as I thought it would be since I also want to support motion blur with animated sizes.

                  I also simultaneously included motion blur sample count which was more trivial thing to do.

                  Perhaps coding it all in one go without testing wasn't such a good idea.

                  http://www.ylilammi.com/

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                  • #24
                    variable blob size looks fantastic!
                    Chris Jackson
                    Shiftmedia
                    www.shiftmedia.sydney

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                    • #25
                      The metaball has the option of choosing specific pflow events, but appears to ignore it. Am I missing something or is it not possible?
                      ____________________________________

                      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                      • #26
                        looks great! Looking forward to giving it a go. Thanks again for sharing this with everyone.

                        b
                        Brett Simms

                        www.heavyartillery.com
                        e: brett@heavyartillery.com

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                        • #27
                          Originally posted by percydaman View Post
                          The metaball has the option of choosing specific pflow events, but appears to ignore it. Am I missing something or is it not possible?
                          Found my problem. Here's a test I made: Sorry Vimeo screwed up the aspect ratio

                          http://www.vimeo.com/4949015
                          ____________________________________

                          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                          • #28
                            MasterBercon, how are you getting on with the variable blob sizes?
                            Chris Jackson
                            Shiftmedia
                            www.shiftmedia.sydney

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                            • #29
                              I've been too busy to do anything with it. Perhaps I'll get something done during next weekend.
                              http://www.ylilammi.com/

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                              • #30
                                Having displacement would be seriously nice - what are the chances?

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