Announcement

Collapse
No announcement yet.

double sided no

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Let me guess, that is modeled in Rhino?
    Eric Boer
    Dev

    Comment


    • #17
      10 points for you RErender, my model was done in Rhino and exported
      in .3ds format and looking at asasasddd´s pictures i can guess his model was done in Rhino too.

      Comment


      • #18
        , I don't use rhino, but from what I have read here is that if you export to obj then import into max your problems should be gone. Hab has a very stable importer at http://www.habware.at/duck4.htm
        Eric Boer
        Dev

        Comment


        • #19
          Use npowers powertranslator. I just downloaded and tested a demo version and it's a best tool i have ever used. I transferred very large and or very complex models (with which I had real troubles exporting to 3ds before) and it did everything great.

          The thing is it exports as surfaces and not as meshes. So the file is some kind of new surface type in max. Before rendering it creates the needed meshes (as in rhino) but in a very intelligent way, so it's really quick and amazingly accurate.

          http://www.npowersoftware.com/trans/trans.html

          About the obj type, I can't seem to export as obj. But after all, that power translator is the best and very easy and most likely the fastest solution.
          Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

          Comment


          • #20
            Thanks for the tips, i´ll try them and post the results later.

            Comment

            Working...
            X