I thought I managed to do this once but I cant seem to get this to work now...is this actually possible or did I just dream it ?
Basically I have a land mass that undulates and I want some ground fog to rise and fall with the undulations of the land. I created a low poly version of the land and applied a shell mod to it to create some volume for the fog. I then turned off the rendering for this object but selected it to use as a gizmo for the vray env fog...didnt work though !
Basically I have a land mass that undulates and I want some ground fog to rise and fall with the undulations of the land. I created a low poly version of the land and applied a shell mod to it to create some volume for the fog. I then turned off the rendering for this object but selected it to use as a gizmo for the vray env fog...didnt work though !
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