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V-Ray 3.0 for 3ds Max Beta Open!

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  • Dariusz Makowski (Dadal)
    replied
    Originally posted by askhamdesign View Post
    On a positive note I think I will be upgrading on speed alone it will be worth it for my small studio setup, did a few simple basic quick tests on speed V3 Vs V2:

    http://www.supercreative.co.uk/vray3/vray3.html

    More to follow.

    The speed increase on the glass render is unreal!
    Can you in 32 bits substract them from each other and show us the result? I'm curious as to differences.

    Thanks, bye.

    Leave a comment:


  • vlado
    replied
    Heh very cool tests Did you do anything else other than opening the scenes and rendering? Did you use the Embree thing?

    Best regards,
    Vlado

    Leave a comment:


  • askhamdesign
    replied
    On a positive note I think I will be upgrading on speed alone it will be worth it for my small studio setup, did a few simple basic quick tests on speed V3 Vs V2:

    http://www.supercreative.co.uk/vray3/vray3.html

    More to follow.

    The speed increase on the glass render is unreal!

    Leave a comment:


  • Christophe.Cot
    replied
    Originally posted by PIXELBOX_SRO View Post
    yo,
    aaplied among the first ones but still havent received any info on the involvement in the vray beta program? What coudl be wrong??
    I just checked and strangely I do not find any record of your beta request.
    Did you apply through the beta application form through our website ?
    Can you pm me the dongle SN you used for the beta registration or send that info to sales.software ? we will sort that out don't worry

    Leave a comment:


  • Dariusz Makowski (Dadal)
    replied
    Originally posted by PIXELBOX_SRO View Post
    yo,
    aaplied among the first ones but still havent received any info on the involvement in the vray beta program? What coudl be wrong??
    High amount of requests

    Leave a comment:


  • PIXELBOX_SRO
    replied
    yo,
    aaplied among the first ones but still havent received any info on the involvement in the vray beta program? What coudl be wrong??

    Leave a comment:


  • Christophe.Cot
    replied
    Originally posted by plastic_ View Post
    Does this mean that if I have a single Vray 2.x license and a bunch of rendernodes (which doesn't require seperate licenses right now), the render farm will break with future recompiled versions, say 3ds max 2015?
    When you decide to upgrade from V-Ray 2.0 to V-Ray 3.0, we provide a 6-month transition period during which your V-Ray 2.0 license will still be valid in order to leave you enough time to manage this change.
    At the end of the 6 months, you should be all set with V-Ray 3.0 and the V-Ray 2.0 license (including GUI, DR and Network license) will expire.

    I insist on the statement "When you decide to upgrade" i.e. when you contact our partner, purchase the upgrade and reprogram your dongle - we do not put any hidden expiration whatsoever in the software build itself (so break would not occur with "recompiled versions"), it's all about when you feel ready to do the upgrade and move to new levels with V-Ray 3.0

    If you want to continue using V-Ray 2.0 and start enjoying at the same time the faster brute force, simpler UI, progressive rendering and tons of other features and optimization from V-Ray 3.0, then yes as mentioned Dadal you can either consider getting a new license when the new version is released, or buy an additional 2.0 license now which would grant you free upgrade, or consider the rental options available if that is more flexible for you.
    Last edited by Christophe.Cot; 06-09-2013, 02:39 PM.

    Leave a comment:


  • Dariusz Makowski (Dadal)
    replied
    It means once (I believe) you get vray 3.0. After 6 months u lose vray 2.x - if u use UPGRADE.

    If you want to keep on 2.4 just get new license.

    Leave a comment:


  • plastic_
    replied
    Wait a minute...
    After 6 months there is no more "unlimited free rendering".
    Does this mean that if I have a single Vray 2.x license and a bunch of rendernodes (which doesn't require seperate licenses right now), the render farm will break with future recompiled versions, say 3ds max 2015?

    Leave a comment:


  • Christophe.Cot
    replied
    Hi Michael,

    Originally posted by michaelwbell View Post
    Thankyou for posting here.
    I am sure everybody is interested in more or less the same questions so it is definitely best to post on the forum - then special cases or questions can be answered individually through our sales email.

    1)Does this mean that if we upgrade to Vray 3.0 our Vray 2.4 licences will no longer work after 6 months?
    Technically yes it is the idea.

    2) If that is true.......Why should I upgrade? Wouldn't it be far more beneficial for me to NOT upgrade my Vray 2.4....But purchase a new Vray 3.0 licence instead?
    For us this is not a problem at all - again we are not here to force to do anything, we choose what's best in your situation.

    Then I can have Vray 3.0 and still have my Vray 2.4 with unlimited nodes if needed.
    And since the base cost of a new Vray licence is now going to be cheaper, this actually sounds like a much better deal to me.
    Here I feel you (wrongly) assume that the compatibility would be 100%... If you use V-Ray 3.0 to create a scene and try to use V-Ray 2.0 to render it (assuming it is really possible), you might face some serious compatibility issue.
    The opposite is more likely to supported.

    And you are right to mention that the base cost of a new V-Ray license is going to be cheaper

    Or better yet, wouldn't it be best to buy another new Vray 2.4 now and then receive a free upgrade to Vray 3.0 with 3x nodes? Buying a new licence would be cheaper than upgrading and give me more flexibility.
    Ultimately every user have different situations and concerns. If in your case the option to buy V-Ray now and receive the free upgrade to V-Ray 3.0 with 3x RN sounds a better deal, then we would be more than happy to help you in this process.

    Leave a comment:


  • michaelwbell
    replied
    Originally posted by Chris_ChaosGroup View Post
    And here we are to answer all questions on this matter and give concrete examples which might serve everyone on this forum
    Hello Chris!


    Thankyou for posting here.
    I have 2 questions to ask:

    From the pricing page:
    "V-Ray 2.x licenses will remain active for a 6-month grace period from the date of upgrade to V-Ray 3.0.
    A special V-Ray 2.4 build will be available to provide compatibility with V-Ray 3.0 licenses."




    1)Does this mean that if we upgrade to Vray 3.0 our Vray 2.4 licences will no longer work after 6 months?


    2) If that is true.......Why should I upgrade? Wouldn't it be far more beneficial for me to NOT upgrade my Vray 2.4....But purchase a new Vray 3.0 licence instead?

    Then I can have Vray 3.0 and still have my Vray 2.4 with unlimited nodes if needed.
    And since the base cost of a new Vray licence is now going to be cheaper, this actually sounds like a much better deal to me.

    Or better yet, wouldn't it be best to buy another new Vray 2.4 now and then receive a free upgrade to Vray 3.0 with 3x nodes? Buying a new licence would be cheaper than upgrading and give me more flexibility.


    I really think the new node licencing is unfair and confusing in its current state.

    Users that have built a large render farm around Vray will find it very difficult to accept this new policy.
    It's deemed a neccessary move for Chaos and I think users will accept that, but the licencing terms are too strict - too much and too sudden.

    Main issues:
    -1 GUI licence should have 5x render nodes by default not one.
    -The Vray 2.4 licenses will remain active for 6 months' clause. This is confusing and again has the potential to stop many users from upgrading at all. For a lot of current vray users, it sounds more like a downgrade - you are loosing so many things.


    I posted more about this here:
    http://forums.chaosgroup.com/showthr...894#post589894



    Again thanks for posting here. There must be about 8 different threads about this node licensing scattered around the Chaos forums. It would be good to have an open discussion where all the users can express their concerns or suggestions and get their mis-understandings clarified!

    Leave a comment:


  • Christophe.Cot
    replied
    Originally posted by michaelwbell View Post
    I do hope that we can continue this discussion with the Chaos Sales team and stop bothering you about it!
    And here we are to answer all questions on this matter and give concrete examples which might serve everyone on this forum

    Leave a comment:


  • vlado
    replied
    Originally posted by michaelwbell View Post
    I do agree the licence change is too drastic though. I am very glad that users have spoken up in this thread regarding the licence changes.
    You are right, you should speak up! After all, it's an issue that directly concerns everyone involved.

    I do hope that we can continue this discussion with the Chaos Sales team and stop bothering you about it!
    Hehe, I appreciate that! But after all it's part of my job. It is certainly unpleasant in situations like this, and I would rather spend my time on improving V-Ray itself, but it is what it is.

    Best regards,
    Vlado

    Leave a comment:


  • Macker
    replied
    I have to say it is a shame that what looks like a fantastic release and the culmination of a lot of peoples hard work is being overshadowed by the node issue. I wouldn't threaten to move to another render package, because I know VRay is just so damn good and to find another capable render engine + huge user base + excellent customer support will be nigh on impossible!

    I think the problem is that we've had the licencing so good for the past several years that it's a bit difficult to swallow such a change, but the reality is that Chaos Group needs to continue to function as a company and pay its staff/developers and there is realistically only one way to do that.

    Leave a comment:


  • plastic_
    replied
    Yeah but the thing is, it's not exactly easy anymore to make money with rendering, especially in archviz, but also in other areas, I suspect.
    The whole thing is becoming quite expensive, looking at total cost of computers, software subscriptions (esp. Autodesk), etc.
    It adds up and the same time the clients expectations are also rising (while what they pay stays the same), so there is no way around adding horsepower for rendering, that's why it hurts to see that it's becoming expensive to scale processing power.

    Leave a comment:

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