To me off course, it's a much bigger cost (15 workstation - ~150 render nodes) but, if it's the price to pay to have a such reactive support as Chaos is doing, then it's fine for me.
What i don't understand is the multiplatform style of render node. Is there so many studio across the world that need to render both vray max AND maya ?
for what i know, when a studio get involved into max for example, they try to stay with it, because of the skill of their employees or because they don't have time to rebuild a new pipeline...
It looks like, from here, an useless change for unknowed reason, but i'm sure Chaos is planning the futur with it
/cheers
-pingus-
What i don't understand is the multiplatform style of render node. Is there so many studio across the world that need to render both vray max AND maya ?
for what i know, when a studio get involved into max for example, they try to stay with it, because of the skill of their employees or because they don't have time to rebuild a new pipeline...
It looks like, from here, an useless change for unknowed reason, but i'm sure Chaos is planning the futur with it
/cheers
-pingus-
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