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Arch-Viz with Unreal Engine

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  • Arch-Viz with Unreal Engine

    You guys see this stuff?
    http://www.ronenbekerman.com/unreal-...hviz-by-koola/
    - Geoff

  • #2
    Oops! Meant to post this in Take 5
    - Geoff

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    • #3
      Yep, it's cool stuff - the guys are making progress.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        Yep saw it and I'm really impressed. Just waiting for more clients to ask if they could walk around inside the 3d scene now.
        Cheers,
        Oliver

        https://www.artstation.com/mokiki

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        • #5
          I wonder is it possible to render out an image on a big resolution with this type of engine, lets say at 4K or something?
          A.

          ---------------------
          www.digitaltwins.be

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          • #6
            As far as I know you can. A friend of mine recently did something like that. Will ask him again just to make sure I'm not talking bs right now.
            Cheers,
            Oliver

            https://www.artstation.com/mokiki

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            • #7
              should be able to AFAIK. Im currently working on a simulator where I am now and using Unity3d and its running great on a 4K TV running at full resolution.
              Cheers,
              -dave
              ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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              • #8
                Great results.
                I started converting an interior from an old job to UE4 when it came out but i've hardly got past a few assets. converting and baking 1mil poly objects is taking forever. I'm going to finish it but we're not about to start telling client we can do this.

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                • #9
                  Looks great

                  Having nice reflections really helps sell it
                  Brendan Coyle | www.brendancoyle.com

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                  • #10
                    http://www.cgrecord.net/2014/12/inte...al-engine.html

                    This is really cool, I guess this will be the future of visualization, being able to change real time whether or not a certain piece of furniture will be used, or what kind of floor, or brick or whatnut while walking around with an oculus rift on our heads. Time to start learning gaming engines!
                    A.

                    ---------------------
                    www.digitaltwins.be

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                    • #11
                      Originally posted by Vizioen View Post
                      http://www.cgrecord.net/2014/12/inte...al-engine.html

                      This is really cool, I guess this will be the future of visualization, being able to change real time whether or not a certain piece of furniture will be used, or what kind of floor, or brick or whatnut while walking around with an oculus rift on our heads. Time to start learning gaming engines!
                      Awesome! Maybe VrayRT could support the Rift? Then we could skip all the prep work getting models and materials into a gaming engine. Maybe you could also change materials and move things around within 3dsmax while someone had the headset on
                      I'd want to invest in some serious GPU power if this became a thing.
                      Brendan Coyle | www.brendancoyle.com

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