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i have the impression that, before this "actualization thing" the setup was easier (in relation with the camera). Now you need to change alots of things to get back to the old vray camera.
I quickly tested at home and I was wondering if there is any switch "Exposure" in that new camera? I liked using the VRayCamera features even with HDRIs where I don't need the exposure.
Software: Windows 7 Ultimate x64 SP1
3ds Max 2016 SP4
V-Ray Adv 3.60.04
We will update the help files.
As for the spotlight I am not sure this is V-Ray related issue now, but as Vlado mentioned you can always create VRayPhysicalCamera with MaxScript and use it instead.
I just downloaded Vray 3.20. Can't wait to try it out! So far I only had the time to test the new physical camera and I've got a question. Does the "Image Control" settings (Highlights, Midtones, Shadows) in the Exposure Control affect anything? I changed them to different values but it doesn't seem to affect the look of the rendering.
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