Originally posted by vlado
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Dear Chaosgroup - Tutorials please
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For what it's worth and while we're all waiting, Grant Warwicks mastering vray program is pretty awesome and well worth the $$.
http://masteringcgi.com.au/masterings/
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I think this is a fantastic idea purely because of the sheer amount of mis-information available.
"add 10 fill lights set to invisible, change your light cache to 50,000 subdivs, enable sub pixel mapping and set your noise threshold to 0.000001"
I wince every time I see stuff like that on forums, but it's become so common and so long winded trying to correct it that I don't even bother these days. It would be great just to be able to simply say "shut up, read this".Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/
www.robertslimbrick.com
Cache nothing. Brute force everything.
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Yeah what you said kinda doesnt make sense to me - which i need explained somewhere... i mean it makes sense, but i dont know exactly how to impliment it without guessing.
Originally posted by joconnell View PostThe subdiv multiplier is a fantastic change in this regard, it used to be a struggle between things that need lots of AA and things that were geometrically simpler but needed more material sampling. Now we've got both to hand.
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Originally posted by joconnell View PostThe subdiv multiplier is a fantastic change in this regard, it used to be a struggle between things that need lots of AA and things that were geometrically simpler but needed more material sampling. Now we've got both to hand.
@Lele, now that Lele is working for ChaosGroup (wikihuman), maybe we can get some NEW tuts from you also?!? Will never forget your 1.5 LWF tut and can't enough say thanks for THAT one!Kind Regards,
Morne
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Originally posted by Morne View Post@ John and Vlado, by the way John, how far is your new tut you mentioned in another thread on here, about the "new way" of rendering with the VRay3 and the latest way of thinking? Looking forward to that, and also Vlado's tut.
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Originally posted by joconnell View PostWhat I'm reckoning at the minute is taking a break from work for about a month or two and doing a course with Grant Warwick, it'll be shorter than his materials one since there's less stuff to cover, but I want to do a tonne of good explanations of the theory of how things work so the viewer understands what factors in their scene are going to have an effect on sampling and how to go about solving them, as well as having a look at some production scenes typical of what different vray users come up against.Kind Regards,
Morne
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Originally posted by Morne View Post@Lele, now that Lele is working for ChaosGroup (wikihuman), maybe we can get some NEW tuts from you also?!? Will never forget your 1.5 LWF tut and can't enough say thanks for THAT one!
I'm just one of the many perusers of the material!
I guess by now you found the linkedin or FB article?Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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I AM a Chaos employee, I AM NOT a wikihuman contributor.
Those guys are in a different league than my own...Lele
Trouble Stirrer in RnD @ Chaos
----------------------
emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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