Would video tutorials cover just the effects of various settings/features, or would they be more in depth, eg real world workflows? I actually think VR is a good place to start, as it's something that isn't covered elsewhere beyond this forum.
Yeah that's the problem I had; although excellent tuts and though it's no fault of anyone's but Father Time, some of the early lessons require a bit of fiddling to get the same result with the new, better GGX brdf method so are significantly less useful vs the later lessons.
Originally posted by m_hinks
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