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  • NicoC
    replied
    Originally posted by gandhics View Post
    I uploaded 8 DataChannel sample files and some video.
    Have fun with DataChannel modifier!
    https://vimeo.com/191921888
    http://cganimator.com/3dsmax-2017-1-...ifier-samples/
    Nice - thanks for sharing !

    Leave a comment:


  • FSGFX
    replied
    should be in your desktop app...

    Leave a comment:


  • henning
    replied
    Did they pull the update? I cannot find the download anywhere.

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  • lukx
    replied
    do not install the .1 update ! I got this error and max stopped working: https://forums.autodesk.com/t5/3ds-m...t/true#M125935

    Leave a comment:


  • gandhics
    replied
    I uploaded 8 DataChannel sample files and some video.
    Have fun with DataChannel modifier!
    https://vimeo.com/191921888
    http://cganimator.com/3dsmax-2017-1-...ifier-samples/

    Leave a comment:


  • Deflaminis
    replied
    There are still 2 bugs I'd like to see fixed but the new EXT is pretty awesome. We have a file internally where a lightsaber is stretching based on movement with data channels and it's pretty impressive. I'll be trying to put together a demo package of usage cases in the coming weeks and post it on the area.

    Leave a comment:


  • glorybound
    replied
    No problems here. I crash maybe once a day, but that's okay with me. I started off crashing hourly, then several times a day, so it is almost perfect for me.

    Leave a comment:


  • Raph4
    replied
    vray fully working with 2017.1

    Edit: but I have not tested with new .1 feature...
    With this update, 3ds max still create dump file on exit, without reason
    Last edited by Raph4; 17-11-2016, 09:37 AM.

    Leave a comment:


  • Sbrusse
    replied
    is it safe to say that upgrading max is safe altogether ?

    Leave a comment:


  • NicoC
    replied
    Hi,

    Talking about latest max2017 update, can we safely presume VRay is fully compatible with the new Data Channel modifier (or is it the other way around :P) ? still on max2016 here though, but I'd rather ask.

    Thanks.

    Leave a comment:


  • DaveKW
    replied
    We aren't running 2017 at the moment, is it safe to say if you have VRay you might as well stick with TriPlanarTex?

    Leave a comment:


  • Dave_Wortley
    replied
    Originally posted by Ihno View Post
    Looks like a very good update! Many fixes and the Data Channel modifier seems to be quite cool.
    Also the Blended box map is interesting with its 6 input maps and projection lock.
    I'm wondering if Chaos Group gave them the Triplanar map code...

    The Blended Box Map looks like its designed by Neil Blevins
    AD must have studied the soulburnscripts and Neil's workflows.
    Blended Box Map was designed very closely with Neil, an excellent community contribution to influence the design of the software.

    Leave a comment:


  • FSGFX
    replied
    MaxtoA will be like the one in Maya... single workstation license...
    http://area.autodesk.com/blogs/the-3...log/maxtoa-080

    Leave a comment:


  • Ihno
    replied
    Looks like a very good update! Many fixes and the Data Channel modifier seems to be quite cool.
    Also the Blended box map is interesting with its 6 input maps and projection lock.
    I'm wondering if Chaos Group gave them the Triplanar map code...

    The Blended Box Map looks like its designed by Neil Blevins
    AD must have studied the soulburnscripts and Neil's workflows.

    Leave a comment:


  • hoppergrass
    replied
    I think its like the Extension Packs we used to get.

    Leave a comment:

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