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There are still 2 bugs I'd like to see fixed but the new EXT is pretty awesome. We have a file internally where a lightsaber is stretching based on movement with data channels and it's pretty impressive. I'll be trying to put together a demo package of usage cases in the coming weeks and post it on the area.
No problems here. I crash maybe once a day, but that's okay with me. I started off crashing hourly, then several times a day, so it is almost perfect for me.
Talking about latest max2017 update, can we safely presume VRay is fully compatible with the new Data Channel modifier (or is it the other way around :P) ? still on max2016 here though, but I'd rather ask.
Looks like a very good update! Many fixes and the Data Channel modifier seems to be quite cool.
Also the Blended box map is interesting with its 6 input maps and projection lock.
I'm wondering if Chaos Group gave them the Triplanar map code...
The Blended Box Map looks like its designed by Neil Blevins
AD must have studied the soulburnscripts and Neil's workflows.
Blended Box Map was designed very closely with Neil, an excellent community contribution to influence the design of the software.
Looks like a very good update! Many fixes and the Data Channel modifier seems to be quite cool.
Also the Blended box map is interesting with its 6 input maps and projection lock.
I'm wondering if Chaos Group gave them the Triplanar map code...
The Blended Box Map looks like its designed by Neil Blevins
AD must have studied the soulburnscripts and Neil's workflows.
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