Originally posted by Lupaz
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My main concern was without a good render pass manager I just can't work so I did not yet upgraded to max 2017. I use RPManager but there was a few problems with it, the main ones has already been fixed now and there is a new fix just released this week that I didn't have time to try.
If you don't use it, there is the state sets but they were also too buggy to use in my setup, but I had a skype session with the very helpful Michael Mcartie and he is working on fixing this for the next version. Once I go through my bugs I need to test it more to make sure there no other bugs and follow through with Michael if I can.
Yes there are other plugins but I hate plugins and even more when it's for render pass. Cause when I have a bug with a render pass plugin, that means I have to check with Chaosgroup (V-Ray cause other max render engine suck), Thinkbox (Deadline cause backburner sucks), and your render pass plugin too (cause state sets sucks). All of these you have to pay and maintain at each update = nightmare! It's my main reason for looking at Houdini Indie = 199$year only for all the Houdini FX power with some limitations)
Some problems:
-Many plugins (like RPM) seem to have problems with it. Hairfarm is not compatible yet with max 2017 SP2 because of a bug on the Autodesk side, I hope they fix this in SP3.
-The "pick material from object" does not work at all. (should be fixed in SP3 too).
-Some reported crash with scene coming from earlier version, it's yours to test with your setup and cross fingers you don't discover it in production.
-Problem with selecting objects. see thread. Maybe fixed but not sure since it's hard to reproduce so it's yours to discover on production. Bertrand Benoit says on the thread: "I can confirm having this problem too. It doesn't happen all the time but as scenes get more complex, some objects become kind of "haunted" and you can't select them easily. Both in object and sub-object mode. For me, it's generally a sign that Max is about to crash when working in sub-object mode in orthographic view.. Do you run any plugins on your install of Max?"
-you can do a google search on the Area for max 2017 problems.. A bit frightening!
Some problems were fixed:
-The shading problem I got with newly created object when you created sphere and changed the subdivision number, the shading got broken.
-Snapping the pivot on an edit poly vertex was not working (has been fixed in SP2 I think).
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