Vlado, this looks fantastic. Is there a way how we can test it or it will be available when new version came out?
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Production render in IPR mode
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Production render in IPR mode
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Originally posted by jasonhuang1115 View PostI love the low latency and (seems) also working in bucket mode. I know Maya already moved from RT to IPR, but will this low latency improvement and compatible with bucket feature be rolled into Maya as well?
Best regards,
VladoI only act like I know everything, Rogers.
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Little prep time the time you change frames, or start/restart the IPR, and then you're golden, no matter the polys.Lele
Trouble Stirrer in RnD @ Chaos
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Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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I've installed the latest nightlie on 2017, but I can't seem to get it working.
What steps are involved in starting IPR?
I've set the renderer to Iterative Rendering Mode with renderer to VRay Adv. Is that not right?Patrick Macdonald
Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/
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Nevermind, I got it working. Thanks!Patrick Macdonald
Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/
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Very cool!
It currently only appears to refresh on a small number of callbacks - eg :
- camera translations
- timeslider changes
- Material property changes
I assume object and node property changes are yet to be implemented? So far so good though! Loving the fact the rendermask is working so I can just re-render what I want on the fly.Patrick Macdonald
Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/
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