Will the Ir take over Vray Rt cpu? They seems to do the same job. Or what´s the difference ?
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Maybe another pointer to IPR, for progressive, it stops cleaning up when the time limit has been reached (default of 1.0). Not sure if this is necessary for IPR?
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Originally posted by Vizioen View PostMaybe another pointer to IPR, for progressive, it stops cleaning up when the time limit has been reached (default of 1.0). Not sure if this is necessary for IPR?
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Maybe I'm missing it, but does anyone know how the resumeable rendering feature works? Is it automatic or do we have to enable it somewhere? I tried testing it by rendering, then stopping the render, and rendering again, and it always starts from scratch instead of resuming. I didn't see a pause button or anything in the VFB, and Max's pause button is greyed out for me when I render... Thanks!
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Originally posted by jpmartin View PostMaybe I'm missing it, but does anyone know how the resumeable rendering feature works? Is it automatic or do we have to enable it somewhere? I tried testing it by rendering, then stopping the render, and rendering again, and it always starts from scratch instead of resuming. I didn't see a pause button or anything in the VFB, and Max's pause button is greyed out for me when I render... Thanks!
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Originally posted by stevejjd View PostI have posted here the problem. I dont know how to fix it.
http://forums.chaosgroup.com/showthr...faceted-effect
Best regards,
VladoI only act like I know everything, Rogers.
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Was wondering, if this nice luts script will be embedded in the frame buffer ty
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Hi,
Where do we post questions when using 3.50.01 for max?
Is there a thread dedicated to this beta or do we just post in the max forum. Is there a thread we can check to see if the issue we have has already been noted?
Specifically, I'm trying to test the denoiser as both a render element (RE) and the stand alone. I'm using RT in GPU mode and when I add the denoise RE, I only get the following elments:
RGB, alpha, vrayMatteBackground, vrayMatteLighing, and vrayMatteShadow.
The vrayMatteBackground, vrayMatteLighing, and vrayMatteShadow elements all show black.
According to this link:
https://docs.chaosgroup.com/display/...orted+Features
I assume the denoiser is not supported with RT and this may be why I get the above results...can anyone confirm? Thanks.
Nevermind, I just got it work...now I get those above elements still in black, but I also get a lot more elements.Last edited by biochemical_animations; 01-12-2016, 09:38 AM.
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Originally posted by biochemical_animations View PostI assume the denoiser is not supported with RT and this may be why I get the above results...can anyone confirm?
Nevermind, I just got it work...now I get those above elements still in black, but I also get a lot more elements.
Best regards,
VladoI only act like I know everything, Rogers.
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