Default alsurface shader with sss mix at 1, with 2 basic meshes intersecting - it gives this render error. SSS values varying per bucket near the intersections.
Tried several vray versions, same issue all the time.
Tried rendering in progressive (still slight flicker) and cryptomatte didn't come out correctly on the meshes with alsurface.
What's the issue here? Have a tight deadline and i would like to know what's causing this and if it's fixable or not......
This doesn't happen if the meshes aren't intersecting, but i have a shot to do that require alsurface and several meshes are intersecting.
Tried several vray versions, same issue all the time.
Tried rendering in progressive (still slight flicker) and cryptomatte didn't come out correctly on the meshes with alsurface.
What's the issue here? Have a tight deadline and i would like to know what's causing this and if it's fixable or not......
This doesn't happen if the meshes aren't intersecting, but i have a shot to do that require alsurface and several meshes are intersecting.
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