Vray 3 by default had "use for glossy rays" turned off. Then in Vray Next it was turned on by default. Now in Vray 5 we don't have the option to turn it off, it's just on I assume? All of our animations are flickering like crazy with this option turned on. Can this option be exposed as soon as possible please so we can turn it off. Or can Chaos group explain why the option has been removed, is there new option to solve glossy reflection flicker?
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In theory the idea is to use the Animation preset for the Light Cache. This increases the samples, but more importantly increases the Retrace threshold. I would start by increasing the Retrace threshold, which usually fixes the flickering you speak of.
Alternately you can turn off the Use For glossy rays like this:
Code:vr=renderers.current vr.lightcache_useForGlossyRays = false
Why was it removed? Because some people at Chaos keep trying to simplify things, which I view as totally UNWANTED and unneeded. We had the different levels with the Basic, Advanced, Expert settings (which I would always switch to Expert). There is NO NEED to hide features from users. PLEASE STOP DOING THIS!!! The interface is not "cluttered" by these settings. It is made more useful by them.
Features are to be added, not removed. Seriously, Chaos, Stop Removing or Hiding Features! If the users can't figure out the software they can RTFM. Please don't dumb down the software, educate the users instead! You already have the help links in each section of the render settings dialog (the little question mark button). This is GREAT. Maybe make that red instead of removing featuresLast edited by Joelaff; 29-07-2020, 04:05 PM.
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Originally posted by Joelaff View PostIn theory the idea is to use the Animation preset for the Light Cache. This increases the samples, but more importantly increases the Retrace threshold. I would start by increasing the Retrace threshold, which usually fixes the flickering you speak of.
Alternately you can turn off the Use For glossy rays like this:
Code:vr=renderers.current vr.lightcache_useForGlossyRays = false
Why was it removed? Because some people at Chaos keep trying to simplify things, which I view as totally UNWANTED and unneeded. We had the different levels with the Basic, Advanced, Expert settings (which I would always switch to Expert). There is NO NEED to hide features from users. PLEASE STOP DOING THIS!!! The interface is not "cluttered" by these settings. It is made more useful by them.
Features are to be added, not removed. Seriously, Chaos, Stop Removing or Hiding Features! If the users can't figure out the software they can RTFM. Please don't dumb down the software, educate the users instead! You already have the help links in each section of the render settings dialog (the little question mark button). This is GREAT. Maybe make that red instead of removing features
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We officially suggest only one course of action: You will want to use the presets provided for the LC if you're doing animation, from the default render settings.
You are strongly discouraged from using maxscript to change invisible UI options (they get saved with the file, invisibly so.).
We removed them because they aren't useful, in light of the proposed workflow and various tech enhancements, markedly *not* to simplify things to cater for lazy (!?) users.
They still exist *only* for backward compatibility, not to be passed on as active but hidden.Last edited by ^Lele^; 30-07-2020, 05:23 AM.Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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Managed to get the use glossy rays turned off. I think, its hard to know if it actually worked and saved with the file/was submitted to the farm. Still have the flicker. Here is an example video if anyone can have a guess at what might be going on?
https://vimeo.com/443085270/f89f0d8efe
The top image is just the regular setting, middle animation 'LC' settings, bottom, Use glossy rays turned off.
I've found that this flicker still happens with brute force turned on for both GI methods so I guess it's not LC related.
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Have you reset the settings?
In other words, is that shot rendered with the default, untouched, animation preset, with 3000 subdivs, and a retrace value of 8.0?
Because it looks like you aren't and if you aren't, we can't help you unless you share the scene.
If you are, and that is happening, then please do share said scene (here, my email, support, whatever suits you best.).
Once again, as officially as i can put it: leave the hidden settings alone.Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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Done, I've sent you a link via PM. I've stripped out textures and materials to rule them out. Here is a render from the scene I've sent to you ^Lele^ :
https://vimeo.com/443085270/f89f0d8efe
To your point on not changing hidden settings, I understand your stance on not altering them, but this goes against the advice that we were given when we had a similar problem. See this email below from Svetlozar Draganov:
Thanks for the scene and etc.
Regarding the scene usage, it will be only used for investigation here at Chaos Group.
I can even delete it from my hard drive when the troubleshooting is completed, just let me know.
Regarding the issue, it is related to Light Cache > Use for glossy rays option:
http://ftp.chaosgroup.com/support/sc...6_17-22-07.jpg
Disable it and the flickering will disappear.
It renders the same way with 3.6 by the way, so it's not something related to V-Ray Next.
Best Regards,
Svetlozar Draganov
Chaos Group Support
Many thanks
Luc
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The LC changed from Next to 5.
Checking the scene, now.
Edit: i can find no PM.Last edited by ^Lele^; 31-07-2020, 03:08 AM.Lele
Trouble Stirrer in RnD @ Chaos
----------------------
emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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Lele
Trouble Stirrer in RnD @ Chaos
----------------------
emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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