Am having issues with opacity maps in vray 5 gpu, here the description all tests were done with cuda and RTX
-label made with a plane and opacity map first with a png used for transparency, in vray cpu works not in gpu.
-label with a plane with a vraybitmap texture for the opacity map, no t works in gpu
-label with vrayblend material, no success.
-label that instead of using opacity am using the refraction map option with ior 1, no success.
Workarounds:
-the main issue is that the label is placed next to a reflective surface, when the label is disabled to be seen by reflection then it works, but still not the optimal solution.
-the reflective surface next to the label with reflection disabled, fixes the issue, but again not optimal solution.
is it a bug?, will be happy for a solution to this.
cheers,
Cris

-label made with a plane and opacity map first with a png used for transparency, in vray cpu works not in gpu.
-label with a plane with a vraybitmap texture for the opacity map, no t works in gpu
-label with vrayblend material, no success.
-label that instead of using opacity am using the refraction map option with ior 1, no success.
Workarounds:
-the main issue is that the label is placed next to a reflective surface, when the label is disabled to be seen by reflection then it works, but still not the optimal solution.
-the reflective surface next to the label with reflection disabled, fixes the issue, but again not optimal solution.
is it a bug?, will be happy for a solution to this.
cheers,
Cris
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